Overview:
The Object Camera/Freecam script is a tie in script which allows you to call an export and have the player go into an object placement mode.
This export could be called from your own frameworks (ESX, QBCore etc etc) for prop placement or similar. A future update of this will be an extensive base building system with boundary boxes for the camera.
Current Features:
- Freecam mode
- Object camera mode
- Ability to place props
- Fully synced for all players
- Full cleanup and optimization built
- Fully standalone (No framework dependencies)
- Built in event security
- Full controller support on all modes
Future Features :
- Full base building script (Will be a separate resource as to not take away from this one)
Escrow and open versions are available
NativeMods | Object Camera (Escrow Version) (tebex.io)
NativeMods | Object Camera (Open Version) (tebex.io)
Peview:
Code is accessible | Version Dependent |
Subscription-based | No |
Lines (approximately) | ~426 |
Requirements | Standalone |
Support | Yes |