Search for the object you want, after you find your object, enter its name and click the spawn button, to delete it again, click the delete button while the object name is written and next to the object.
Features : Nearly low resmon value 0.01 , Easy access to all objects , Authorization on Steam hex.
https://media.discordapp.net/attachments/870031746438168677/885638192286552084/unknown.png?width=1286&height=702
DOWNLOAD : Tebex or Github
Other scripts →
Status Hud
Car Supermod
Rgb Headlight
UI Object Spawner - LSPD phone design
Barbecue Job - (Npc Customers & UI )
Atm Robbery
MY TEBEX STORE→
NakreS
13 Likes
It’s almost standalone, you can use it just by changing 2 3 esx functions, I’ll translate it when I’m available
1 Like
Github has been updated and a standalone version has been added to the script,Use the folder named Standalone and replace the trigger inside the msg() functions with your own notify trigger
1 Like
thanks. will give it a try now.
1 Like

what does this mean lol
tells me that when i try to /build
It says you are not authorized for this, you must enter the information of the license system you use in server.lua, steam hex, citizenid or rockstar license.
Found it thanks, didn’t realise there was permission requirements.
Have now noticed it appears to only be client sided other players can’t see your props 
CreateObject(data.objname, playerCoords.x + 1.25, playerCoords.y, playerCoords.z -1, true, true, true)
I forgot to fix this for the standalone version, just change the inside of the createobject native like this
1 Like
Do you happen to know of a way to attach props/objects to a vehicle?
I’m not sure but you can check out this native AttachEntityToEntity - Natives @ Cfx.re Docs
?help doesnt seem to be working on QB?
Do the objects stay? Or despawn when you fly out?
You must add to the Authority based on the license information you use, fivem id, steam hex, or citizenid
@JCCustoms
v2 - Objects are saved, but there is a mathematical calculation problem in repositioning, which can be fixated with a simple maths process, but I recommend you wait for the v3 future @TheGroveRP
1 Like
yes i did that, and i could spawn them out but not edit them to move them
edit and help doesnt work but the UI does to spawn them