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TAILOR JOB
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ESX - Tailor Job | QBCORE - Tailor Job
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Code is accessible | No, Config ~ 600 lines |
Subscription-based | No |
Lines (approximately) | ~1500 |
Requirements | [QB] (qb-menu, qb-target, qb-input - optional, you can adapt to your own.) |
Requirements | [ESX] (nh-context, qtarget, nh-keyboard / qb-input - optional, you can adapt to your own.) |
Support | Yes |
Asset is encrypted using fivem escrow system but a lot of configurable values are present for you to edit plus couple of files are unencrypted too.
Optimization
Full optimized.
0.00 ms
Features
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Basic and advanced sewing machines
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Job vehicle
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Sewing, dyeing wool, mixing colors, ordering cotton, ordering wool, packaging, delivery(selling packages)
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Experience system
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Price of wool depends on experience
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Players need to have some experience to start using advanced sewing machines.
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Deposit
-
Server-side checks to prevent abuse, and cheating.
Our Other Resources
Config
Config.Identifier = 1 -- 0 = steam identifier, 1 = license identifier
Config.DebugPolyZone = false
Config.ClearPedsInArea = true
Config.ProgressBar = { -- qb-progressbar or lj-progressbar
-- https://github.com/qbcore-framework/progressbar
Use = true,
Sewing = "Sewing ",
DyeingWool = "Dyeing Wool",
Packaging = "Packaging ",
MixingColors = "Mixing colors...",
}
Config.IsPedDeadOrDying = {
DeleteJobVehicle = true,
RemoveJobVehicleKeys = true, -- if is on true player will be lose keys if player die.
}
Config.Experience = {
Use = TRUE,
ExpirienceRequired = 30, -- Expirience required for use advanced tailor machine.
IncreaseExperience = math.random(1, 3) -- experience I'll be encreased per sewing
}
Config.MachinesLocations = {
["Advanced"] = {
vector3(715.96, -963.08, 30.4),
vector3(718.69, -963.15, 30.4),
vector3(713.59, -960.64, 30.4),
vector3(716.12, -960.68, 30.4),
vector3(718.67, -960.67, 30.4),
},
["Basic"] = {
vector3(714.3, -967.73, 29.4),
vector3(714.3, -969.94, 29.4),
vector3(714.27, -972.13, 29.4),
}
}
Config.Manager = {
Ped = "ig_djsolmanager", -- https://docs.fivem.net/docs/game-references/ped-models/
Pos = {x = 739.8937, y = -970.136, z = 24.457, h = 277.16},
-- deposit
UseDeposit = true,
DepositAccount = "cash", -- cash, bank
DepositAmount = 500,
-- Blip
UseBlip = true,
Sprite = 73,
Scale = 1.1,
Color = 37,
Label = "[Tailor] Job",
VehSpawnPos = {x = 745.8436, y = -966.369, z = 24.024, h = 271.25}, -- Veh spawn pos
UseSpawnPointCheck = true,
SpawnPointCheckRadius = 3.5,
SetPedIntoVehicle = true,
FullFuel = true -- Read ⬇️
}
-- Fuel function if you using "FullFuel = true"
function fullFuel()
-- If you using "lj-fuel" just replace "LegacyFuel" with "lj-fuel"! ⬇️
exports["LegacyFuel"]:SetFuel(jobVehicle, 100) -- Legacy Fuel
end
Config.JobVehicles = {
[1] = "rumpo",
[2] = "speedo",
}
RegisterNetEvent("d3:tailorJob:GiveCarKeys", function(vehiclePlate)
-- Here you can put event or export to give player vehicle keys
TriggerEvent("vehiclekeys:client:SetOwner", vehiclePlate)
end)
Config.CottonOrder = {
Ped = "a_m_m_eastsa_02", -- https://docs.fivem.net/docs/game-references/ped-models/
Pos = {x = 959.5012, y = 3618.890, z = 32.673, h = 89.905},
Distance = 1.5,
-- Blip
Sprite = 480,
Scale = 1.1,
Color = 5,
RouteColor = 2,
Label = "[Tailor] - Cotton Delivery",
AmountOfCotton = 100, -- amount of cotton I'll player get when take a "cotton order from ped"
}
Config.WoolOrder = {
Ped = "a_m_m_bevhills_01", -- https://docs.fivem.net/docs/game-references/ped-models/
Vehicle = "speedo",
SpawnLocation = vector4(883.8268, -1020.22, 32.264, 1.11),
DriveToLocation = vector3(707.6166, -988.500, 24.101),
Price = 1, -- defualt price per wool, this price will be multiple by "experience multiplier" ⬇️⬇️⬇️
Account = 'bank', -- cash, bank
}
RegisterNetEvent("d3:client:tailorOrderWoolInputPriceMultiplier", function()
QBCore.Functions.TriggerCallback('d3:tailorGetExperience', function(exp) -- exp = experience
if exp <= 25 then -- less than 25 experience
TriggerEvent("d3:client:tailorOrderWoolInput", Config.WoolOrder.Price * 0.40) -- 0.40 - multiplier
elseif exp >= 25 and exp < 50 then
TriggerEvent("d3:client:tailorOrderWoolInput", Config.WoolOrder.Price * 0.30) -- 0.30 - multiplier
elseif exp >= 50 and exp < 120 then
TriggerEvent("d3:client:tailorOrderWoolInput", Config.WoolOrder.Price * 0.20)
elseif exp >= 120 then
TriggerEvent("d3:client:tailorOrderWoolInput", Config.WoolOrder.Price * 0.10)
end
end)
end)
Config.Colors = {
ClearPedTasksImmediately = true,
WoolItem = "white_wool",
Pos = {x = 715.43, y = -974.84, z = 30.4},
Distance = 1.3,
Duration = 5, -- time for dye wool in sec
-- Items
MaxCount = 2,
Items = {
Green = "green_wool_color",
Red = "red_wool_color",
Blue = "blue_wool_color"
}
}
Config.MixingColors = {
ClearPedTasksImmediately = true,
Pos = {
vector3(704.29, -961.06, 30.4),
vector3(705.69, -961.9, 30.4),
},
Duration = 10, -- Mixing time (in seconds)
["Yellow"] = {
Ingredients = {
["red_wool"] = 2,
["green_wool"] = 1,
},
ItemName = "yellow_wool" -- item name
},
["Orange"] = {
Ingredients = {
["red_wool"] = 2,
["green_wool"] = 1,
},
ItemName = "orange_wool"
},
["Brown"] = {
Ingredients = {
["red_wool"] = 2,
["green_wool"] = 1,
["blue_wool"] = 1,
},
ItemName = "brown_wool"
},
["Pink"] = {
Ingredients = {
["red_wool"] = 1,
["blue_wool"] = 2,
},
ItemName = "pink_wool"
},
["Gray"] = {
Ingredients = {
["red_wool"] = 1,
["green_wool"] = 1,
["blue_wool"] = 1,
},
ItemName = "gray_wool"
}
}
--[[ Ingredients List =
blue_wool
brown_wool
gray_wool
green_wool
orange_wool
pink_wool
red_wool
yellow_wool
white_wool
tailor_cotton
--]]
Config.Products = {
["Red wool hat"] = {
Ingredients = {
["red_wool"] = 2,
["white_wool"] = 1,
},
Duration = 8, -- Sewing time
FinishedProduct = "red_wool_hat" -- item name
},
["Gray wool hat"] = {
Ingredients = {
["gray_wool"] = 2,
["white_wool"] = 1,
},
Duration = 8,
FinishedProduct = "grey_wool_hat"
},
["Cotton T-Shirt"] = {
Ingredients = {
["tailor_cotton"] = 13,
},
Duration = 10,
FinishedProduct = "cotton_t-shirt"
},
["Wool T-Shirt"] = {
Ingredients = {
["blue_wool"] = 3,
["white_wool"] = 2,
["gray_wool"] = 2,
},
Duration = 12,
FinishedProduct = "wool_t-shirt"
},
["Wool Vest"] = {
Ingredients = {
["white_wool"] = 6,
["gray_wool"] = 2,
},
Duration = 14, -- Sewing time
FinishedProduct = "wool_vest" -- item name
},
["Gucci T-Shirt"] = {
Ingredients = {
["white_wool"] = 5,
["green_wool"] = 3,
["red_wool"] = 3,
["tailor_cotton"] = 4,
},
Duration = 17,
FinishedProduct = "gucci_t-shirt"
},
["Blue Gucci Jumper"] = {
Ingredients = {
["white_wool"] = 2,
["green_wool"] = 1,
["blue_wool"] = 6,
["red_wool"] = 4,
["brown_wool"] = 1,
},
Duration = 20,
FinishedProduct = "gucci_jumper"
},
["Pink Gucci Jumper"] = {
Ingredients = {
["white_wool"] = 2,
["gray_wool"] = 4,
["pink_wool"] = 6,
["red_wool"] = 4,
["brown_wool"] = 3,
},
Duration = 25,
FinishedProduct = "gucci_jumper2"
},
-- Basic machine products
["Cotton hat"] = {
Ingredients = {
["tailor_cotton"] = 6,
},
Duration = 7,
FinishedProduct = "cotton_hat"
},
["Cotton shorts"] = {
Ingredients = {
["tailor_cotton"] = 12,
},
Duration = 7,
FinishedProduct = "cotton_shorts"
},
["Brown wool gloves"] = {
Ingredients = {
["white_wool"] = 1,
["brown_wool"] = 2,
},
Duration = 7,
FinishedProduct = "brown_wool_gloves"
},
["Green wool gloves"] = {
Ingredients = {
["white_wool"] = 1,
["green_wool"] = 2,
},
Duration = 7,
FinishedProduct = "green_wool_gloves"
},
["Orange wool gloves"] = {
Ingredients = {
["white_wool"] = 1,
["orange_wool"] = 2,
},
Duration = 7,
FinishedProduct = "orange_wool_gloves"
},
["Cotton socks"] = {
Ingredients = {
["tailor_cotton"] = 7,
},
Duration = 12,
FinishedProduct = "cotton_socks"
},
["Green wool socks"] = {
Ingredients = {
["white_wool"] = 1,
["green_wool"] = 3,
},
Duration = 13,
FinishedProduct = "green_wool_socks"
},
["Red wool socks"] = {
Ingredients = {
["white_wool"] = 1,
["red_wool"] = 3,
},
Duration = 13,
FinishedProduct = "red_wool_socks"
},
["Yellow wool socks"] = {
Ingredients = {
["white_wool"] = 1,
["yellow_wool"] = 3,
},
Duration = 13,
FinishedProduct = "yellow_wool_socks"
},
["Pink wool socks"] = {
Ingredients = {
["white_wool"] = 1,
["pink_wool"] = 3,
},
Duration = 13,
FinishedProduct = "pink_wool_socks"
},
}
Config.Packaging = {
ClearPedTasksImmediately = true,
Account = 'cash', -- cash or bank
["Cheap package"] = {
Products = {
["cotton_hat"] = 1,
["cotton_shorts"] = 2,
["cotton_socks"] = 2,
["green_wool_gloves"] = 1,
["pink_wool_socks"] = 1,
},
Duration = 3, -- Sewing time
Package = "tailor_cheap_package", -- item name
Price = 450
},
["Medium package"] = {
Products = {
["cotton_hat"] = 3,
["orange_wool_gloves"] = 2,
["cotton_socks"] = 4,
["green_wool_gloves"] = 1,
["pink_wool_socks"] = 1,
["red_wool_socks"] = 2,
["yellow_wool_socks"] = 1,
['cotton_shorts'] = 2,
},
Duration = 3,
Package = "tailor_medium_package",
Price = math.random(700, 850)
},
["Expensive package"] = {
Products = {
["red_wool_hat"] = 1,
["cotton_socks"] = 4,
["wool_vest"] = 2,
["brown_wool_gloves"] = 2,
["red_wool_socks"] = 2,
["green_wool_socks"] = 2,
['pink_wool_socks'] = 1,
['wool_t-shirt'] = 2,
['cotton_t-shirt'] = 3,
["gucci_t-shirt"] = 1,
["grey_wool_hat"] = 1,
},
Duration = 30,
Package = "tailor_expensive_package",
Price = math.random(900, 1200)
},
["Super package"] = {
Products = {
["cotton_hat"] = 2,
["gucci_t-shirt"] = 2,
["cotton_socks"] = 3,
["wool_vest"] = 2,
["gucci_jumper"] = 2,
["gucci_jumper2"] = 1,
["green_wool_socks"] = 2,
['wool_t-shirt'] = 2,
['cotton_t-shirt'] = 3,
["grey_wool_hat"] = 1,
["cotton_hat"] = 2,
},
Duration = 3,
Package = "tailor_super_package",
Price = math.random(1500, 1800)
},
}
Config.Delivery = {
Ped = "cs_jewelass", -- https://docs.fivem.net/docs/game-references/ped-models/
Time = 10, --minutes, player have to sell packages
Blip = {
Colour = 3,
Sprite = 543,
Scale = 1.0,
Label = "[Tailor] Delivery location",
RouteColor = 3,
},
Locations = {
vector4(465.9919, -735.658, 26.364, 90.46),
vector4(421.4597, -811.422, 28.491, 1.39),
vector4(-1188.64, -771.299, 16.328, 97.51),
vector4(-1612.70, -1076.38, 13.018, 51.78),
vector4(-1534.47, -905.405, 9.161, 139.76),
vector4(-1340.40, -1266.19, 4.8951, 99.5),
vector4(-1099.49, 2712.072, 19.107, 214.61),
vector4(1695.462, 4820.243, 42.069, 81.27),
},
}
Config.Notifications = {
["paid_deposit"] = "You paid " ..Config.Manager.DepositAmount.. "$ for the vehicle deposit!",
["no_enough_money"] = "You don't have enough money to pay the vehicle deposit " ..Config.Manager.DepositAmount.. "$",
["deposit_back"] = "You got your deposit back " ..Config.Manager.DepositAmount.. "$",
["spawnpoint_check"] = "Vehicle spawnpoint has been blocked!",
["check_experience_laptop"] = "Experience: ",
["no_enough_money_wool_order"] = "You don't have enough money to pay the wool order ",
["invalid_amount"] = "Invalid amount!",
["you_dont_have_everything"] = "You don't have everything you need!",
["you_dont_have_anything_wool_order"] = "You have nothing to take!",
["advanced_machine_error"] = "You do not have the necessary experience to use an advanced sewing machine!",
["nothing_to_sell"] = "You have nothing to sell!",
["package_sold"] = "You sold ",
["you_already_have_wool"] = "You already have wool on the shelf!",
}
Config.TargetLabels = {
["take_keys"] = "Take a vehicle keys from manager.",
["back_keys"] = "Back the vehicle keys to manager.",
["check_experience"] = "Check Experience",
["order_cotton"] = "Order cotton",
["order_cotton_stop"] = "Stop cotton order",
["order_wool"] = "Order wool",
["start_delivery"] = "Start delivery",
["stop_delivery"] = "Stop delivery",
["expensive_package"] = "Expensive Package",
["super_package"] = "Super Package",
["medium_package"] = "Medium Package",
["cheap_package"] = "Cheap Package",
["green_wool_color"] = "Green wool color",
["red_wool_color"] = "Red wool color",
["blue_wool_color"] = "Blue wool color",
["dye_wool"] = "Dye wool",
["take_wool"] = "Take wool",
["take_cotton"] = "Take cotton",
["red_wool_hat"] = "Red wool hat",
["gray_wool_hat"] = "Gray wool hat",
["cotton_t-shirt"] = "Cotton T-Shirt",
["wool_t-shirt"] = "Wool T-Shirt",
["wool_vest"] = "Wool vest",
["gucci_t-shirt"] = "Gucci T-Shirt",
["blue_gucci_jumper"] = "Blue Gucci Jumper",
["pink_gucci_jumper"] = "Pink Gucci Jumper",
["cotton_hat"] = "Cotton hat",
["cotton_shorts"] = "Cotton shorts",
["brown_wool_gloves"] = "Brown wool gloves",
["green_wool_gloves"] = "Green wool gloves",
["orange_wool_gloves"] = "Orange wool gloves",
["cotton_socks"] = "Cotton socks",
["green_wool_socks"] = "Green wool socks",
["red_wool_socks"] = "Red wool socks",
["yellow_wool_socks"] = "Yellow wool socks",
["pink_wool_socks"] = "Pink wool socks",
["yellow"] = "Yellow",
["orange"] = "Orange",
["brown"] = "Brown",
["pink"] = "Pink",
["gray"] = "Gray",
["sell_cheap_package"] = "Sell Cheap package",
["sell_medium_package"] = "Sell Medium package",
["sell_expensive_package"] = "Sell Expensive package",
["sell_super_package"] = "Sell Super package",
["return_vehicle"] = "[E] Return job vehicle",
}
Config.TargetIcon = {
["manager_keys"] = "fas fa-key",
["socks"] = "fas fa-socks",
["hat"] = "fas fa-hat-cowboy",
["t-shirt"] = "fas fa-tshirt",
["gloves"] = "fas fa-mitten",
["vest"] = "fas fa-vest",
["shorts"] = "fas fa-hand-pointer",
["order_wool"] = "fas fa-arrow-right-to-bracket",
["order_cotton"] = "fas fa-leaf",
["check_ecperience"] = "fas fa-brain",
["mixing_colors"] = "fas fa-palette",
["start_delivery"] = "fas fa-truck",
["stop_delivery"] = "fas fa-circle-xmark",
["stop_cotton_order"] = "fas fa-circle-xmark",
["packaging"] = "fas fa-box-open",
["take_wool_color"] = "fas fa-sign-in-alt",
["dye_wool"] = "fas fa-fill",
["sell_package"] = "fas fa-sack-dollar",
}