[ESX/QBCore]lootbags/deathdrop"loot players death coords rust like with zones !”

FiveM Loot Bag Script

  • This script creates loot bags containing a player’s inventory when they die. Other players can interact with the bag and the loot can be taken one item at a time or all at once. The script supports configurable options like restricting loot to the bag owner or allowing anyone to loot, customizing death events, and zones where only the owner can loot.

Features

  • Creates a loot bag when a player dies, containing all their inventory items.

  • Allows players to interact with the bag via ox_target and loot items using ox_lib.

  • Option to loot items one by one without or All at ones.

  • Configurable zones where only the player who died can loot the bag.

  • Configurable despawn time for the loot bag.

Dependencies

  • ESX and other qb-version

  • ox_target

  • ox_lib

  • ox_inventory

Config


Config = {}

Config.Framework = 'auto' -- 'auto' | 'qb' | 'esx'
Config.QB = {
    CoreResource = 'qb-core', -- file name
    DeathEvent = 'hospital:server:SetDeathStatus', -- death event
}
Config.ESX = {
    CoreResource = 'es_extended', -- file name
    DeathEvent = 'esx:onPlayerDeath', -- death event
}
-- blips related
Config.BlipSettings = {
    sprite = 306,
    color = 1, 
    scale = 0.8, 
    name = "Death Location"
}
-- pickup
Config.Carry = {
    enable = true,
    pickupLabel = 'Pick up bag',
    dropLabel = 'Drop bag',
    useTextUI = true,
    dropText = '[E] Drop bag',
    dropKey = 38, -- E
    textPosition = 'right-center', -- ox_lib positions
    bone = 28422, -- SKEL_R_Hand
    pos = vector3(0.26, 0.04, 0.0),
    rot = vector3(90.0, 0.0, -78.98),
    -- Restrictions while carrying
    disableCombat = true,
    disableSprint = false,
    disableJump = false,
}
-- basic antiexploit for pickup
Config.Security = {
    enableDistanceCheck = true,
    maxDistance = 3.0, -- max distance allowed for pickup/loot
}
-- Animations (set enable=false to disable all)
Config.Animations = {
    enable = true,
    pickup = { dict = 'pickup_object', anim = 'pickup_low', duration = 900, flag = 48 },
    drop   = { dict = 'pickup_object', anim = 'putdown_low', duration = 900, flag = 48 },
    search = { dict = 'amb@prop_human_bum_bin@base', anim = 'base', duration = 2000, flag = 49 },
}
-- Progress bars "ox_lib"
Config.Progress = {
    enable = true,
    type = 'circle', -- 'bar' | 'circle'
    circlePosition = 'middle', -- progress "Circle" position
    pickupLabel = 'Picking up bag...',
    dropLabel = 'Dropping bag...',
    searchLabel = 'Searching bag...',
}
-- Owner zones
Config.Owner = {
    enable = false,-- false: everyone can loot, but inside Owner.zones only the owner can loot
    zones = { -- zones where only owner can loot when Owner.enable = false
        ['1'] = {vector3(-581.78, -166.96, 39.74), radius = 50.0},
        ['2'] = {vector3(-413.83, 1173.76, 337.04), radius = 120.0},
        ['3'] = {vector3(360.76, -1590.5, 36.95), radius = 90.0},
        ['4'] = {vector3(2048.74, 3418.85, 49.0), radius = 80.0}
    }
}
-- Restrict zones
Config.Restrict = {
    enable = false, -- false: loot bags spawn globally , true: loot bags ONLY spawn inside Restrict.zones
    zones = { -- areas where death loot will work if Restrict.enable = true
        ['1'] = {vector3(738.75, 1286.77, 360.3), radius = 50.0},
        ['2'] = {vector3(624.43, 1856.72, 196.42), radius = 40.0}
    }
}
-- Items that will not be added to the bag (they just get deleted on death).
Config.BlacklistedItems = {
    'id_card',
    'driver_license'
    -- add more if needed
}
-- translate
Config.translate = {
    cant_loot = "You can't loot this bag.",
    space = "Not enough space for this item.",
    all_item_space = "Not enough space to take all items. Please loot individually.",
    too_far = "You're too far away from the bag.",
    already_carried = "This bag is already being carried.",
    carry_one = "You can only carry one bag at a time.",
}
-- other settings
Config.discordhook = "ur_webhook_here"
Config.Print = true -- Debug print
Config.Target_script = 'qb-target' -- "qb-target" or "ox_target"
Config.Menu_script = 'ox_lib' -- "qb-menu" or "ox_lib" or "sinor-menu"
Config.inventory = 'qb-inventory' -- "ox_inventory" or "qb-inventory" 
Config.icon_path = 'nui://qb-inventory/html/images/' -- for qb  'nui://qb-inventory/html/images/' or ox 'nui://ox_inventory/web/images/'
Config.DeathEvent = 'auto' -- 'auto' picks from Config.QB/Config.ESX
Config.LootBagModel = "bkr_prop_duffel_bag_01a" -- Loot bag model (old bag model = 'prop_cs_heist_bag_02')
Config.LootBagDespawnTime = 30 -- in minuts
Config.label = 'Search Bag' -- Interaction label
Config.InteractionDistance = 2.5 -- Interaction distance
Config.RemoveBagAfterLooted = false -- Remove bag after emptied

Events

  • esx:onPlayerDeath: The script listens for this event to trigger loot bag creation. Modify the Config.DeathEvent if you use a different event for handling player deaths.

Preview

tebex : Here

Other Scripts

QBCore/ESX|BaseBuilding
Standalone|AdvancedZombieSystem
Standalone|SurvivalHUD
Standalone|VehicleSpawne
QBCore/ESX|UsableItems
QBCore/ESX|VehicleCrafting
QBCore/ESX|Recycler
QBCore/ESX|Gather
QBCore|RobberyCreator
Standalone|SafeZone
QBCore/ESX|LootAreas
QBCore/ESX|LootPeds
QBCore/ESX|RadiationZones
Standalone|ZombieSystem
QBCore|Shop
QBCore|WeatherSync
QBCore|PhoneStoreRobbery
QBCore/ESX|InGameMusic
QBCore|CamperHousing
standalone|SurvivalHUD
QBCore/ESX|LootBags

Support:
you can join my discord for any support ! Sinor System

Code is accessible only config
Subscription-based No
Lines (approximately) 350+
Requirements ESX
Support Yes
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1 Like

could you make it so it only drops whitelisted items??
Ill buy it from you !!

it dont work that way the code copy the inventory so it dont count items but all of the inventory and create it again in the bag
we will try to do that but we will have to change the main code

chenge logs 1.5.0:

  • added Configurable pickup bag options.
  • new Animations Config for pickup , drop and search
  • new Progress bar Config for pickup , drop and search
  • added Blacklisted Items Config so Items will not be added to the bag on death
  • new translate Config
  • fixed other small bugs
  • Preview : https://youtu.be/xH9aZCsFD1Y