[ESX, QB] Zyke's Advanced Garages (Keys, Persistent Vehicles, Garage Builder, Job Grade Access)

Current Script Version - v1.1.3

See our changelogs here.

Information

We present Zyke’s Advanced Garages. A long-awaited project that has been refined numerous times, but finally ready to be released. This resource offers our modern approach to garages. Clean but plentiful UI, complete garage builder, custom vin- & access system allowing numerous improvements over current alternatives, public, profession or private garages, interiors and much more. We invite you to see the showcase video here, or read the feature list below.

Showcase

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Features

  • Fully-featured garage script to meet all your needs.
  • Easy to install with our minimally modified database & initialization commands for migration.
  • Premium quality. Built with optimization for high performance, exports, extensive exploitation protection, highly configurable settings & logs.
  • Garage Menu
    • Displaying all vehicles neatly with accordions. Displays nickname, model, plate and availability / status.
    • Search bar.
    • Settings to hide impounded/differently parked/taken out vehicles. Can also display performance modifications.
    • Transfer between garages for x price, manual or automatic.
    • Manage access, add or remove other individuals from having access to your vehicle.
    • Edit nickname.
    • Transfer ownership, either to individual or a profession.
    • Displays current finance situation if the vehicle is not paid off.
    • Displays reason for impound if impounded.
  • Custom Access System
    • VIN numbers is the new defining factor of ownership.
    • Share access to your vehicle with other players, allowing them to drive, manage and all-around use the vehicle.
    • Profession-based access systems such as job- or gang ranks.
    • Transfer complete ownership in the garage.
    • Allows for robust and interesting mechanics such as plate switching, as plate no longer holds the same value.
    • Temporary access to vehicles, such as stealing an NPC vehicle or renting.
  • Item-based Vehicle Access
    • Don’t like our custom access system? Simply toggle our built-in item-based access system.
    • Ownership is handled as previously with vin numbers and identifiers, but access to drive vehicles are now decided by items.
    • Change key frequency to discard old keys, ensuring no one has access unless they should.
    • Configurable price for new keys.
  • Garage Builder
    • Build garages & impounds through our UI and tools from start to finish.
    • Allow jobs to create/modify/delete garages such as a real estate agent. Can only access their own garages.
    • Edit restart actions. Store/Impound/Remove Impounds for set garages, or all.
    • Manage default garages, ensuring your vehicles appear at a predictable and desired location.
    • Adjust public/profession/private garages.
    • Adjust vehicle types for specific garages.
    • Select interiors for private garages.
    • Place sections you store the vehicles.
    • Place vehicle spawn points, no more waiting for one position to be cleaned up.
    • Place spawn menus. With multiple of these for one garage, you can easily access the garage at larger parking lots.
    • Blips for individual garages.
    • Active & de-active garages easily.
  • 100% Consistent Vehicles
    • Complete consistency, ensuing all vehicles with a vin number (owned & temporary vehicles) are spawned at all times. Safe from restarts, leaving area & randomly disappearing. Unless told to explicitly not respawn, they will stay.
    • Cleanup parameters to decide what vehicle stays in a neat UI. On restart, last interacted, owned & temporary specific.
  • Vehicle Actions & Keyfob
    • Vehicle fob UI to handle all vehicle actions neatly.
    • Hold keybind to display all vehicles you have access to & select one, press keybind to select the closest.
    • Completely synced. Will perform actions across the map, unless configured not to.
    • Robust system, no more unlocking the car without anything happening.
    • Toggle doors.
    • Toggle engine.
    • Toggle GPS.
  • Impound System
    • Multi-job with individual settings, to allow for different tiers.
    • Price range to get your vehicle back.
    • Completely locking vehicles from being bailed out.
    • Require driver’s license to take out.
    • Reason for impound.
    • Society payout.
  • Miscellaneous
    • Vehicle nicknames.
    • Built in fake-plate system.
    • Built in lockpick system.
    • Bult in key-stealing system for temporary vehicles, although recommended to add to another menu.
    • /savevehicle command to instantly save vehicle changes to the database.
    • Multiple admin commands, such as /claimvehicle, /wipevehicle etc.
    • Restrict profession vehicles such as police cars to police-only garages.
    • Vehicle deformation through 3rd-party script available.
    • Locking NPC cars.
    • Settings through /garage_settings.

Links

View our Tebex store here.
View our showcase here.
View our documentation here.
View our FAQ here.

Previous Resources

Mugging: [QB, ESX] Zyke's Advanced Mugging (NPC Robbery)
Drugdealer: [QB, ESX] Zyke's Drugdealer (Drug selling)
Crafting: [ESX, QB] Zyke's Crafting
Plants: [ESX, QB] Zyke's Plants, last you'll ever need!

Code is accessible Partial - Ask if you need!
Subscription-based Both
Requirements Found here
Support Yes
Lines Total Lua JSX Misc
Approx 22 450 13 000 9 000 450
9 Likes

Good work like ever

2 Likes

Thank you. :blue_heart:

1 Like

Lookslike very nice!

2 Likes

Thanks. :grin:

1 Like

This looks like my free garage. Good job :wink:

1 Like

Full Copy broder xD

1 Like

Hard to compare since you don’t offer any preview videos. But from the screenshots it seems like a nice budget-friendly version if you don’t want to commit too much money.

1 Like

I finished all major parts of this project roughly ~7 months ago but never finished it, so hardly a copy. First Git commit was Jul 15, 2023.

1 Like

You can not seriously have watched my entire resource showcase and seen his screenshots and think I stole my design from him.

I can admit that we share some similar feature, since we both made a garage script you know, but there’s clear differences.

1 Like

Yes, I do use Mantine. If you are looking at it like that, yes, the design of the inputs are similar. But that would be the same as saying I copied another person because they run a dark theme. I understand what you mean, but I don’t really appreciate people going on others forum threads just to be toxic for using the same library and general script idea.

1 Like

Sad to say, but the UI style is REALLY popular, and both scripts just have quite a generic fivem garage design.
Although, I personally know that Zyke has been working on this script (with this exact UI) for over a year now, so no, he has not copied him in any way.

(Have to say both Zykes and Moono’s garages look really awesome though, no hate to either side)

2 Likes

Suggestion: Adding an export for impounding a vehicle :slight_smile:

2 Likes

Will do in the next update, thanks for your suggestion. :slight_smile:

1 Like

XD, no. You’re not the main character.

2 Likes

nor do I want to be, I just said it looks like my garage and that it is a good job, I don’t know what you’re talking about …

1 Like

Good release :heart:

1 Like

Thank you. :blue_heart:

1 Like

mGarage is that you ?

Please just read what I had to say above. Let’s stop spreading toxicity for no reason. We clearly have different resources.