Tow Truck Job [FREE] [ESX/QBCore]

lation_towing - A fun & simple towing job for FiveM

Preview: Watch lation_towtruck | Streamable
Download: GitHub - IamLation/lation_towing: A fun & simple towing job for FiveM

What is it?

A fun & simple towing job for FiveM. Go to the job start location, get your truck, clock in & you’re making money! Drive around and you will be given jobs at random intervals. Put the vehicle on your truck, deliver the vehicle to the impound and get paid! Optional configurations for settings such as a “Require Job.”

Features:

  • Support ESX & QBCore
  • Optional Require Job feature
  • Highly detailed config file
  • 11 pre-configured pickup locations (easily add more)
  • Drive around & get jobs at random intervals
  • Customize payout to player (range or static pay)
20 Likes

I get this error and does not spawn the damaged vehicle

1 Like

Thanks for the report, I’ve updated the script, please redownload & let me know how it goes!

1 Like

I confirm that it already works correctly, hopefully at some point it could be added that it can only be with a specific job that is used but even so the script is very good

1 Like

Try with another custom vehicle but when you give it load it puts it like this, could you tell me how you can get the coordinates to be put on the platform or you have to go testing until it is where I want it

1 Like

Would love to see this as a mechanic script , for just towing RP mechanic scenes , so mechanics can add player owned cars on top to tow to there mechanic shop to do repairs, where only certain roles can only to use it.

This would be for anther script but using most the functions you have in this one.

3 Likes

Glad to hear it’s working for you - I got plans for more features in the future that may include an option like this.

Sure, to use a custom vehicle you’ll have to adjust the offsets. The lines you’ll need to edit are “AttachEntityToEntity” lines (client.lua lines 206 & 269). You can find more information about that native here AttachEntityToEntity - FiveM Natives @ Cfx.re Docs

1 Like

Certainly keeping this in mind for future updates!

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Thank you very much I will try

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Ya a 3rd eye option that does this VehicleTransport - Easy attach and detach Vehicles!

1 Like

I love this, I will use it on my server, thank you very much!

2 Likes

Glad to hear, enjoy!

1 Like

lation_towing - v1.0.2 update

  • General code cleanup/removing unused variables
  • Made other variables more clear
  • Removed ESX dependency
  • Made the script standalone
  • Added ability to set a job requirement / “job lock” feature
  • Offers support for ESX & QBCore for job lock feature
  • Added proper distance checks
  • Added blips for target vehicle & drop offs

Download: GitHub - IamLation/lation_towing: A fun & simple towing job for FiveM

Awesome script however im not getting to option to continue work once the first drop off is done. Any help would be appreciated

Hey man sorry to hear that, be sure to hop in the Discord so it’s easier to debug with ya!

Please add the feature to let you tow any vehicles , so can be used for mechanics so they can tow vehicles and then in mean time can do this as a side job , please.

Also is it easy to add new tow flatbeds to be used for the script?

1 Like

This already exists - at least, it should? What issues are you having? And yeah its relatively easy. Feel free to hop in the Discord regarding your issue so we can look into that further and debug easier. Doing the actual “job”/picking up assigned vehicles is optional. Should be able to tow any other vehicle.

Ok will give it a try again ,

If you own a flat bed already will it work without getting a flatbed out from the job?

Also how would i add new flatbed addon vehicles’ to work with the script

only works with config vehicles while in service, out of service does not load external vehicles

Its not letting us tow any vehicle , just the one that is from the job, can this be fixed so you can tow any vehicles