Hello guys, this script simply remove grip when a player go off-road with a vehicle, can prevent powergame for the high velocity when off-road, for this i decided to call it like that
the script checks the wheels of the vehicle, so if a t20 with wheel to default goes on dirt it will lose grip, else if a t20 have offroad wheels the grip dont change
• How to install? installation is really simple and the same as any other script
1
2 Simply put this in your server like any other script.
3 Add on server.cfg start xenos_anti-powergame
yes there is two folders. Main folder > xenos_anti-powergame and then another one you having to use the proper folder for it, personally I took the client.lua and placed it into a helper-scripts folder myself so i experienced no issues, feel free to give me a holler if you have any issues.
Although a good idea its probably not the best idea to add this to vehicles that have custom handling as the effects will vary for each car. We experienced a lot of gliding cars when going over bumps and hills.
Thank you for your efforts dude!
Question: Is there any chance to have the same effect on motorcycles? ex. Hakuchou, RSCarbon behaviour is the same at all roads.
yes, go to client:28 and delete/mark the type of wheel you want to be affected from the script
(if is in that list the grip dont chance, else the grip change)
Motorbikes seem to all have same wheel type - whether the bike is a road bike or off-road bike.
Any idea of a way we can differentiate between Road Bikes & Off-Road Bikes for the script?
How did you get them to go back to normal gravity? seems like my cars are still falling slowly even after the resource is deleted and cache has been cleared