It would be nice if when the officer wants to check your BAC, they approach you and run the command to start it (it was hard to see what commands you were using in the video but something like ā/testbac IDā and that would prompt the person with a notification for them to enter a response and when they enter ā/bacā it should show them an appropriate range (.00 to .07 for legal and .08 -.40 for drunk (anything over .31 is considered life threatening and typically .4 they are probably already dead)))
Currently for a civ to set their bac they need to use a command, Iām going to make it where if they havenāt set it yet and an officer tests them then it will open a promt where they have to set it.
Update 1.1
If you havenāt set your BAC already a prompt will open where youāll be able to set your BAC. This wonāt show up if youāve already set your BAC.
So i canāt remember if threw hud ui had it or not but, just like the hunger & thirst some had the ability too see how drunk the player was, ofc that would change from framework to framework.
So pretty much instead of the player setting the value, it could retrieve the ādrunk informationā from the hud and display the number?
I could make a drinking script where a player can play the animation of drinking a beer and if they drink too much they get the drunk effect and it sets the BAC automatically.