This is a script that makes the AI not go crazy and start ramming your vehicle when you fire your gun. It should also stop the gang aggression (Ballas, Vagos, Hillbillys and such. Some gangs might still attack) and prevent firefighters and medics to start fighting you. It will still cause the Pedestrians to panic when you shoot but not the cars. Wildlife such as dogs will still attack. I used the StopShittingBricks® events.meta and relationship settings in a discussion. I figured I’d release it as we all know how annoying it is when the AI starts running into your vehicles and running officers over when they are dealing with a scene. This also means that you can now use Flares without the AI going crazy.
If you find any bugs please comment about it.
Changelog V2:
Stopped The Families (Green gang members) from attacking.
Yeah, ive been waiting for it myself but then i figured id just make one cause no one would make it XD.
Its really nice since i can use the Flares now…
From the sounds of it, it’s actually different. I’m going to try it. Everyone Ignore stops all AI from doing anything. This sounds as if this only stops some.
Perfect timing lol I was working on a Police call for Backup script and the cop kept wanting to go with me lol. I tweaked some things and used your script fixed 100%. Thanks! Now to get my coroner to pickup the bodies
Has anyone else ran into the issue where the Families NPC’s still shoot at you? They are the only group I have found that will shoot at you after you fire a weapon. Other than that the script works wonderfully I love it already.
Thank you so so much. A lot of people like to RP in Sandy, and the redneck AI just freak the fuck out and start firing at you. This fixes that completely. Great job!