I wonder how can I remove npc pulling to side when they see lights and hear siren.
I already did, but they always pull to the side when they see police lights and hear siren
I don’t think it will work any better, since the NPC algorithm is directly embedded in the core, you can only modify it, but not change it from scratch.
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what exactly do you want, you want them to not crash into you or not drive to the side at all?
Hello, thank you for your attention. I want them not to drive to the side at all.
I mean they don’t move, just move casually even when they see lights and siren.