[QBCore][ESX] HD-DogWalker | Realistic dog walking

Dependencies :


Framework : QBCore / ESX / QBox
Target : qb-target / q-target / ox_target
Notification : qb-core / esx / ox_lib / okokNotify
Fuel systems : LegacyFuel / cdn_fuel / ps-fuel / esx-sna-fuel
Phones : qb-phone / qs-phone / gks-phone / high-phone / none (without email system or ESX)


In this immersive world of Four-Legged Friends, you are not just a dog walker; you are the ultimate companion for our beloved canine residents.

As a professional dog walker, your mission is to ensure that every dog in the neighborhood gets the exercise, attention, and love they deserve.

How it works:

Leashing Up : You start your job at the boss location and will get a notification when there is a new dog to take out. Once you get the mail and accepted the job, you need to head to the dog owner.

Paw-some Adventures: Take your furry companion for a walk in the diverse environments of your city, from serene parks to bustling downtown streets. Walk to the given location in your GPS and let your companion walk freely.

Three Scenarios: While walking freely your four-legged friend can play one of the 3 configured scenarios. He can just pee, poop on the ground what you need to clean up or just want to play a ball game with you.

Safe Return: After completing three unique scenarios, bring the dog back to its owner. A happy, tired pup and a satisfied owner mean a job well done!

Preview : https://youtu.be/ppCO6bent8s

Documentation

Download

:guide_dog: hd-dogwalker

Other Resources:

:police_car: ik-jobgarage v2

:pizza: ik-fooddelivery

:leaves: ik-weed

:atm: ik-atmrobbery

:muscle: ik-gym

:small_airplane: ik-drugrunner

:razor: ik-coke

:blue_car: ik-carplate

:fishing_pole_and_fish: ik-fishing

:red_car: ik-vehreport

:man_detective: ik-blackmarket

:gun: ik-illegalweapon

:police_car: ik-jobgarage

:construction_worker_man: qb-jobmenu

Code is accessible No (escrowed)
Subscription-based No
Lines (approximately) 2000 +
Requirements Requirements
Support Yes/No

Update

  • Fixed a bug where you can take and return job even when finished