Short Explanation:
This script is intended to add functionality to illegal civs and to the police.
A group of gangsters will spawn in a location looking for some item, so the player can try to deal with the gangsters. For the Police players they should take out the gangsters to prevent normal players to deal with them.
Features: (Check Comment sections for newer updates)
- You can set multiple different groups;
- Amount of npc’s, npc’s model, weapon holding, armor, if they can take headshot…;
- Advanced level system with EXP;
- Minimum police online required, so the gangsters can spawn;
- Chances at dealing with gangsters;
- Configurable Rewards and Boosts according to your LEVEL;
- No limitation at levels;
- Smart NPC’s;
- Multiple options to customize the gangsters;
- Properly synced with everyone;
- You can set different amount of exp/rewards per group of gangsters(so you can set harder gangsters than others);
- Dynamically programmed so you can deep customize it;
- Plug & Play;
- Fully configurable and UserFriendly;
- Nice and clean to interact;
- Highly optimized (0.00ms when idle);
- Protection against “Triggers Executors (cheaters)” to receive rewards;
Config Preview:
Framework Required: QBCore or ESX
Get this resource at: Tebex
Code accessible | No, but have customization files (FiveM Escrow System) |
Subscription based | No |
Lines (approximately) | 800 |
Requirements | QBCore/ESX |
Support | Yes |
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