Happy New Years! Project Fairness has earned a brand new update for today.
Changelog v0.2:
- Now with 32 player slots! Yay, me.
- Even more vehicles, 32+ more vehicles, in a grand total for 62 vehicles as of this time!
- Blood Bowl game mode, Speed Cameras, and a Lobby Framework from @CritteR!
- Engine Sound Swaps from @TheAdmiester, now supporting multiple vehicles having available engine swaps!
-
RGB Neons and Headlights thanks to @Kuzkay, which features incredible RGB lighting
- Online Interiors thanks to @Cloudy
- Patched a few things: Charger’s handling is now to what it’s supposed to be, brand new AE86 sounds
- vMenu banner is now animated
- Multiverse World Manager thanks to @OfficialBadger, however it is in dormant status (AKA it is not being utilized, read below)
However, there are some stuff we need to discuss.
Issues to address:
- Adding a proxy download system so anyone from many regions can download assets faster
- vMenu banner while it is animated, I have to manually activate the command. If I can find out how to make a specific command work while you press the button to open vMenu, it would be quite nice.
- Multiverse World Manager is turned off as I am trying to figure out how can I make it work for server routing buckets. Instead of accessing several bucket lobbies when you are connecting, the idea is to make it that you can access other lobbies via the Command Menu in conjunction with the JoinTransition script. For example, use the /main command in chat to access one lobby, while using /lobby2 as another command to access another lobby, and so on. In total, need at least 3 lobby commands.
I hope you all have a great year!