[PAID][QBCORE] - Drug System (Optimized, Many Features, Full and easy customization)

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Hello everyone! :raised_hand:
I hope that you enjoyed. :100:
Any questions or suggestions, I’m here to listen!

Utilizes the FiveM Tebex Escrow system.

About the Level System and Police System.

[Level-System] : When picking up the drug, each harvest will give the player 1 point. The more points the more chance you have of getting drugs. ( All configurable )

[Police-System] : When picking up the drug, the more police there are on the server, the more likely it is that a larger amount of drug will come out. ( All configurable and possible to disable )

[Note] : Points are not saved, they are only counted each time they enter the server so there is no excess items. Example: I can harvest 50x and get 50 points, but if I leave the server and enter I get 0 again.

# About

  • The script is done with 2 drug locations.
  • Optimized.
  • Many Features.
  • Full and easy customization.
  • Utilizes qb-target, qb-menu.

# Information

  • [First-Step] - You need to find the locations of weed or cocaine.
  • [Second-Step] - You use qb-target on plant and you can harvest the plant.
  • [Third-Step] - After harvest plant you need a cutter to cut the weed or cocaine.
  • [Fourth-Step] - To cut you need a Cutter & Scale.

# Consumables

  • When the player obtains the trimmed weed, he will be able to make a joint, but he will need shrouds and a lighter. The joint will relieve stress and give the player some armor.

# Dependencies

  • All dependencies are included on package.

Presentation:
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Preview:
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Buy:
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ESX-Version is HERE!
Click Here

Other Works:
[PAID] [QBCORE] - Blackmarket Script

Update: v1.1

  • Added the option to enable or disable blips.
  • Now when changing the location of drugs, the blip also changes automatically if it is activated.
  • Added the option to change the animation when harvesting the drug.
  • Added the option to change the HUD trigger event to remove stress.
  • Added the option to change the amount of stress relieved.
  • Added itembox inventory trigger event option.

Please re-download the file, all new updates have a “NEW” in front of the option. Thanks.

1 Like

looks good :+1:

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Thanks mate! :raised_hand:

Nice release ! do you have a deadline for esx version? :slight_smile:

1 Like

AkezyaRP, I hope you are well
It is in my plans to upgrade the script to two versions, both ESX and QBCORE. Once it’s done I’ll leave a comment here. A few more days and it will be done! Thanks for the comment.

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Nice, good luck for you !

ESX-Version is HERE!

Click Here

is this encrypted or can more drugs and locations be added?

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Hello.

You can change the locations wherever you want.
As for drugs, at the moment there are only two, but in the future there will be more.

Update: v1.1

  • Added the option to enable or disable blips.
  • Now when changing the location of drugs, the blip also changes automatically if it is activated.
  • Added the option to change the animation when harvesting the drug.
  • Added the option to change the HUD trigger event to remove stress.
  • Added the option to change the amount of stress relieved.
  • Added itembox inventory trigger event option.

Please re-download the file, all new updates have a “NEW” in front of the option. Thanks.