no-gps-tracker
A fully immersive GPS tracking system for FiveM with persistent routes, sharing, and a clean tablet UI.
Preview | Tebex | Documentation | Discord
no-gps-tracker introduces a fully immersive and persistent GPS tracking experience for FiveM servers. Attach trackers to vehicles, record detailed movement routes, and manage everything through a clean tablet interface designed for serious roleplay and investigative gameplay.
Attach GPS Trackers to Any Vehicle
Turn any vehicle into a trackable asset with realistic attach & remove mechanics.
- Universal Attachment – Place GPS trackers on any vehicle
- Physical Interaction – Realistic attach & remove mechanics
- Reusable Devices – Detach a tracker and reuse it on another vehicle
Route & Movement Recording
Track every move with precision.
- Automatic Route Logging – Records vehicle movements while the tracker is active
- Live & Historical Data – View both active tracking and past routes
- Detailed Path Visualization – Clean route lines displayed directly on the map
- Persistent History – Old routes remain stored even if the tracker is moved
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Clean Tablet UI with Interactive Map
Manage all trackers from a modern in-game tablet.
- Minimal & Modern Design – Clean interface built for usability
- Map-Based Navigation – View routes, locations, and movement paths visually
- Tracker List View – Easily switch between multiple trackers
- Smooth Performance – Optimized UI with no clutter or lag
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Tracker Access Sharing
Perfect for teams, gangs, or investigations.
- Shared Access Control – Grant tracking access to other players
- Roleplay Friendly – Ideal for police, detectives, criminals, or crews
- Secure Permissions – Only authorized players can view tracker data
- Dynamic Management – Share access at any time
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Reusable Trackers with Persistent Data
Your data never gets lost.
- Detach & Reattach – Move the same tracker between vehicles
- Route History Preservation – Previous routes stay intact
- Long-Term Tracking – Keep long investigations organized
Configurable Persistence System
Trackers behave realistically over time.
- Time-Based Persistence – Trackers remain attached for configurable duration (e.g. 30 days)
- Auto Expiry Options – Trackers can expire or deactivate automatically
- Realistic Gameplay Balance – Prevents permanent unfair tracking
Fully Persistent & Server-Synced
Built for long-term servers.
- Server Restart Safe – Trackers and routes persist through restarts
- Database Backed – Reliable storage for routes, vehicles, and permissions
- Multiplayer Ready – Shared data synchronized across all players
- Optimized Performance – Lightweight logic, minimal resource usage
Rich Exports for Integrations
Easily integrate with your existing systems.
- Comprehensive API – Full control via exports and events
- Custom Workflows – Trigger tracking from your own scripts
See the full list of exports and events.
Additional Features
- Language Support: Default language is English, with editable language files.
- Framework Compatible: Works with popular FiveM frameworks (ESX, QBCore, QBOX, standalone).
- Expandable System: Designed for future upgrades and add-ons.
Preview | Tebex | Documentation | Discord
Other Resources
• no-lapdance
• no-elevators
• no-torture
• no-polaroid
• no-spy
• no-gameplaycam
• no-rappel
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 3000 |
| Requirements | oxmysql or mysql-async |
| Support | Yes |
