Realistic ID Card
This resource creates realistic identification cards, it allows you to create as many different id’s as you want in different styles, you can create weapon licenses, driving licenses, or normal id cards. If you’re using a framework you can add it as an inventory item and hand it to people, the script has nice animations and works very well. You can go get an id at the station or any location, you can also use the server side export AddCardToPlayer(src, cardName)
in your scripts to add the id to players for example when they complete a driving test, or maybe create a command that adds it to them.
If you’re using an inventory that has weapon shops, for example ox_inventory, this will allow you to buy weapons if you buy a license first with this.
Source accessible bridge
By default this resource is ESX, ND Core, QBCore, and STANDALONE, the bridge folders are source accessible and you can edit and create your own for any framework. The bridge also allows you to interact and edit the resource to work in diffferent ways that you want, if you have any questions you can contact me on discord for help.
Config
settings = {
closeText = "[X] - Hide card",
closeTextPosition = "left-center", -- also "right-center" and "top-center" can be used.
closeControls = {194, 200, 73}, -- controls that can close the id card when on screen: https://docs.fivem.net/docs/game-references/controls/
}
config = {
{
item = "idcard", -- inventory item to give, if not using inventory then it will be the command to use to show a specific card. first card is default.
text = "ID Card",
price = 50,
background = "idcard.png",
retriveCardCoords = { -- these are the locations where you can get an id card.
vector3(440.86, -981.30, 30.69), -- MRPD
vector3(1854.68, 3688.16, 34.27), -- Sandy Sheriff
vector3(-448.14, 6014.48, 31.72) -- Paleto Sheriff
},
default = true -- setting this to true when using ND Core without an inventory will give the character the card without having to retrive it.
},
{
item = "weaponcard", -- inventory item to give, if not using inventory then it will be the command to use to show a specific card. first card is default.
text = "Weapon License",
price = 35,
background = "weaponcard.png",
retriveCardCoords = {
vector3(12.59, -1105.42, 29.80), -- Pillbox Ammunation
},
license = "weapon" -- license to add to character metadata.
}
}
Server side export
AddCardToPlayer(src, cardName)
Purchase now! (tebex)
This is an old video, it’s since been updated new video coming soon:
Purchase now! (tebex)
Support discord
If you have any questions, or are in need of support, don’t hesitate to reach out!