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Why VMS Garages V2?
Discover the ultimate solution for vehicle management in FiveM with VMS Garages V2. Our advanced system offers a variety of realistic parking options, from free public spots to rent-based spaces and private garages. With unique features like job-only parking, underground garages, and comprehensive towing services, VMS Garages V2 enhances gameplay and adds depth to your role-playing experience. Explore seamless vehicle management, enhance your role-play, and take control of your parking needs. Dive into the details and see how VMS Garages V2 can transform your in-game experience!
Watch the resource presentation here:
Compatible with ESX Legacy & QB-Core
Compatible with markers, 3D Text, Text UI
Prepared ready translation of the script in many languages thanks to the VMS Translator team: English, Portuguese, Polish, Spanish and the ability to make your own translations using the config.translation.lua and translation.json files
By default registered, ready to use are:
- Garages: 2 registered for cars/motorcycles/bikes, 1 registered for planes, 1 registered for helicopters,
- Garage in the interior: 1 registered for cars/motorcycles/bikes,
- Free Realistic Parkings: 6 registered parkings for cars/motorcycles/bikes, 1 registered boat station,
- Realistic Parking with Parking Meter: 1 registered parking for cars/motorcycles/bikes,
- Realistic Parking with Rent Spaces: 1 registered parking for cars/motorcycles/bikes,
- Job-Only Parking: 1 registered for cars/motorcycles/bikes for police,
- Job Garages: 2 registered for cars/motorcycles/bikes for police and ambulance,
- Job Garages with Predefined Vehicles: 1 registered for cars/motorcycles/bikes for police,
- Housing Garages: 31 registered for cars/motorcycles/bikes,
- Impounds: 4 registered public impounds for cars/motorcycles/bikes, boats, planes, helicopters and 1 registered job impound for police.
Detailed feature description:
Free Realistic Parkings
Enjoy numerous parking spots where each player can park their vehicle without incurring any fees. This feature ensures a seamless and cost-free parking experience for all.
Realistic Parking with Parking Meter
In certain public parking lots, players must pay an hourly fee, which is configurable. This adds a layer of realism and management to the parking experience.
Realistic Parking with Rent Spaces
This option requires players to rent a parking space. Through an intuitive menu, players can browse available spots and select their preferred location. Additionally, single-owner businesses can operate rental parking lots, managing fees and overseeing vehicle safety. Owners are responsible for handling illegally parked vehicles once rental periods expire, often requiring a mechanic’s intervention.
Underground Interior Parking
Create underground garages, providing a secure and organized space for players to park their vehicles away from public view.
Garages
Players can manage their vehicles through a user-friendly menu, offering the ability to transfer vehicles between different garages for better organization and convenience.
Job-Only Parking
Configure specific parking lots for vehicles owned by players with certain jobs. This ensures that only designated vehicle models and job-related cars can park in these areas, enhancing role-play and job management.
Job Garages
These garages cater to company vehicles, with bosses purchasing and assigning vehicles to specific players, ranks, or all employees. Employees are tasked with maintaining these vehicles, given their limited availability.
Job Garages with Predefined Vehicles
Here, the vehicles available are listed in the configuration and are unlimited in number, allowing for a broader range of job-related vehicles.
Housing Garages
Link garages to player-owned houses. Owning a house grants the ability to park vehicles in a private garage, integrating home ownership with vehicle management.
Retrieving a Vehicle from public Impound
The script has two options for configuring the impound, one of which is public in which the player himself can come, pay for the towed vehicle and retrieve it.
Retrieving a Vehicle from job Impound
The second mode of configuration of Impound works on the principle of job - for example, the Police, there is a police parking lot to which vehicles are towed, then if your vehicle is towed right there, you must report to one of the employees to request the release of the vehicle, then if a financial penalty was imposed on him, you will have to pay it with a bill issued by the employee, when the bill is paid, then he can release your vehicle to you.
Sale Agreement
Our script also facilitates vehicle sales through a buy-and-sell agreement, allowing players to engage in vehicle transactions effortlessly.
Full view for each configs in our script documentation:
Outside the parking zones:
In a parking zone with a large number of vehicles:
Don’t miss out on this opportunity to transform your server!
Get ready for the most extensive garages & parkings system!
Other resources from the VMS* Store
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | lua +5100 |
Requirements | ESX Legacy or QB-Core, PolyZone |
Support | Yes |