- Futuristic UI Design
-Adjustable on HTML/CSS
-Customization UI - 0.00 resmon value
- Unique Alert Sound
- Responsive Design
- Detailed Notify System
- Icons and Corners has their unique Animastion.
- Works greats with Venice HUD aswell.
Built In Notifys
Built In Notifys
- Saved Notify
- Announcement Notify
- Error Notify
- Info Notify
- Succes Notify
- Bank Bill Notify
- EMS Notify
- SMS Notify
- Twitter Notify
- Call Notify
- Bank Transfer Notify
- LSPD Notify
Venice Hud : Codem-VeniceHud
Example usage
AddEventHandler('ToggleCruiseMode', function()
if (GetPedInVehicleSeat(GetVehiclePedIsIn(PlayerPedId(), false), -1) == PlayerPedId()) then
-- Check if cruise control button pressed, toggle state and set maximum speed appropriately
PlaySoundFrontend(-1, "Faster_Click", "RESPAWN_ONLINE_SOUNDSET", 1)
cruisemode = not cruisemode
local cruiseSpeed = GetEntitySpeed(GetVehiclePedIsIn(PlayerPedId(), false))
if cruisemode then
exports["Venice-Notification"]:Notify('Cruise Mode Enabled', 5000, "info")
-- or
--TriggerEvent('codem-notification', 'Cruise Mode Enabled', 5000, "info")
else
exports["Venice-Notification"]:Notify('Cruise Mode Disabled', 5000, "info")
-- or
--TriggerEvent('codem-notification', 'Cruise Mode Disabled', 5000, "info")
end
local maxSpeed = cruisemode and cruiseSpeed or GetVehicleHandlingFloat(GetVehiclePedIsIn(PlayerPedId(), false), "CHandlingData","fInitialDriveMaxFlatVel")
SetEntityMaxSpeed(GetVehiclePedIsIn(PlayerPedId(), false), maxSpeed)
end
end)
exports["Venice-Notification"]:Notify('First and Last name is already in use.', 5000, "check")
exports["Venice-Notification"]:Notify('First and Last name is already in use.', 5000, "lspd")
exports["Venice-Notification"]:Notify('First and Last name is already in use.', 5000, "save")