A dynamic territory system for RedM that creates dangerous zones with mounted NPC bandits who patrol and defend their territory.
Description
Dangerous Zones adds a dynamic territory system to your RedM server, creating hostile areas patrolled by aggressive mounted NPCs. When players enter these zones, they’ll be confronted by bandits who will pursue and attack them. The system features smart NPC behavior, territory management, and configurable danger zones.
Features
-
Dynamic Territory System
- Define custom dangerous zones and districts
- Visual map indicators for dangerous territories
- Configurable zone coloring and boundaries
-
Intelligent NPC System
- Smart mounted bandits that patrol territories
- Dynamic spawn and pursuit mechanics
- Realistic horse-mounted combat
- Configurable NPC behavior and attributes
-
Advanced Combat Features
- Strategic NPC positioning and tactics
- Customizable weapons and difficulty
- Dynamic pursuit and engagement ranges
- Smart repositioning during combat
-
Performance Optimized
- Efficient resource management
- Smart cleanup systems
- Configurable spawn limits and distances
- Minimal performance impact
Usage
Once installed and configured:
- Players will see marked dangerous territories on their map
- Entering these zones triggers a warning notification
- After a brief delay, mounted bandits will appear and engage
- Players must either fight or escape the territory
- Leaving the zone will cause NPCs to become passive
Dependencies
Preview
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Support
Need help? Our dedicated support team is ready to assist you with:
- Custom implementation
- Configuration assistance
- Technical support
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Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 700+ |
Requirements | bln_notify |
Support | Yes |