Advanced Belt Attachments


Realistically display your weapons and items on your character’s belt when equipped from inventory but not in use! Works with lanterns, lassos, machetes, and more.

Features

  • Automatically shows/hides items on your belt
  • Synchronized across all players - everyone sees each other’s belt items
  • Smooth transitions when equipping/unequipping
  • Works with both male & female characters
  • Supports multiple item types:
    • Regular and Davy lanterns
    • Regular and reinforced lassos
    • Machetes
    • Metal detector
    • Quiver
    • And more can be easily added!

There are 7 attachments already configured for you.

Preview

Installation

  1. Download the bln_belt_attachments script
  2. Place it in your server’s resources folder
  3. Add ensure bln_belt_attachments to your server.cfg

:hammer_and_wrench: Usage

The script works automatically once installed. When you have supported items in your inventory:

  • Items appear on your belt when equipped but not in active use
  • Automatically hide/show items when using them
  • All players can see each other’s belt attachments

Supported Items

  • WEAPON_MELEE_LANTERN - Regular lantern
  • WEAPON_MELEE_DAVY_LANTERN - Davy lantern
  • WEAPON_KIT_METAL_DETECTOR - Metal detector
  • WEAPON_LASSO - Regular lasso
  • WEAPON_LASSO_REINFORCED - Reinforced lasso
  • WEAPON_MELEE_MACHETE - Machete
  • WEAPON_BOW - Quiver

you can support/add more items as you need!

:wrench: Configuration

You can easily add new items or adjust existing ones by modifying the configuration file config.lua. Each item can be configured with:

  • Attachment bone
  • Position offset
  • Rotation offset
  • Different settings for male/female characters

Example configuration structure:

{
    hashName = 'WEAPON_MELEE_LANTERN',
    model = `s_interact_lantern01x`,
    bone = {
        male = 'PH_Lantern',
        female = 'PH_Lantern',
    },
    offset = {
        male = {
            x = 0.0,
            y = 0.0,
            z = 0.0,
            pitch = 0.0,
            roll = 0.0,
            yaw = 0.0,
        },
        female = false, -- Uses male settings if false
    },
}

Get it now

Github


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Code is accessible Yes
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Lines (approximately) +300
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Support Yes
4 Likes

good thenx

2 Likes

Would be so cool if this script could apply a quiver to the hip or back when a bow/improved bow is equipped, that always bothered me so much that players would pull arrows out of nowhere :grimacing: 10/10 work gonna have fun playing around with this one for sure!

1 Like

For help or suggestion please reach out here

Maybe 2 years ago, there was a quiver that could be equipped to the hip, but it was totally buggy. It looks like if the player had some arrows inside his leg. Don´t know if that is fixed today

The quiver already added to this resource😊

2 Likes

He asked for a side quiver because arrows are taken from the hip

That can be modified I’m sure, I’m just glad Munafio but the quiver in and made it attach when the bow is equipped in the first place! :smile:

It is easy friend! go to config then change the bone and position and DONE :wink:

2 Likes