BLN 3D Waypoint Indicator [Standalone]

A sleek and performant waypoint indicator system that shows a dynamic 3D marker pointing to your destination.

Features :star:

  • Real-time 3D position tracking :video_game:
  • Smooth animations and transitions :ocean:
  • Distance indicator :straight_ruler:
  • Automatically shows/hides when setting waypoints :map:
  • Performance optimized :rocket:
  • No external dependencies required :package:

Preview

Installation :tools:

  1. Download the resource
  2. Place it in your resources folder
  3. Add ensure redm-waypoint to your cfg file

Usage :dart:

  1. Open your map
  2. Set a waypoint anywhere
  3. The 3D indicator will automatically appear and guide you!

How it works :mag:

  • Creates a dynamic 3D indicator that moves with your camera
  • Shows distance to your destination
  • Automatically hides when behind objects or out of view
  • Optimized for smooth performance

Configuration :wrench:

You can adjust these values in client.lua:

local minDistance = 5.0     -- Minimum distance to show indicator
local heightOffset = 2.0    -- Height offset from ground

Performance :chart_with_upwards_trend:

  • Optimized rendering and updates
  • Minimal resource usage
  • Smooth real-time tracking
  • GPU-accelerated animations

Get it now

Github


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Need help? Our dedicated support team is ready to assist you with:

  • Custom implementation
  • Configuration assistance
  • Technical support

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Made with :heart: by BLN Studio - Elevating your RedM experience


Code is accessible Yes
Subscription-based No
Lines (approximately) +80
Requirements N/A
Support Yes
1 Like

New update v2.0.0 available for bln_3d_waypoint

Added

  • Custom destination system with exports and events
  • Command /togglewaypoint to toggle indicator visibility
  • Configuration file with customizable options
  • Support for custom blip sprites and colors
  • Export functions for developer integration
    • SetCustomDestination(coords, blipName, blipColor)
    • RemoveCustomDestination()
  • Events for cross-resource communication
    • ‘waypointIndicator:setDestination’
    • ‘waypointIndicator:removeDestination’

Fixed

  • Performance issues with NUI rendering
  • Memory leaks from continuous updates
  • Inconsistent waypoint detection
  • Delayed response to player movement
  • Z-coordinate flickering issues

Changed

  • Replaced NUI system with native drawing functions
  • Improved performance with ground Z coordinate caching
  • Optimized update cycles for smoother rendering
  • Restructured code for better maintainability
  • Reduced resource usage and overhead
  • Removed all external dependencies

Updated Files

  • README.md (modified)
  • c/waypoint.lua (modified)
  • fxmanifest.lua (modified)
  • ui/index.html (removed)

1 Like