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Flare-Based Airdrop Calls β Players throw a real flare animation to call in a drop at their exact location.
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Animated Plane Flyover β A real plane spawns, flies to the target, drops the crate, and exits β fully client-synced for all players.
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Parachute Crate Drop β Crate descends with a parachute and red smoke, landing exactly where the flare was thrown.
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Kamikaze Mode β 1% chance the pilot loses his mind and dives the plane straight at the caller. Run.
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Timed Crate Opening β Players must stand their ground for a configurable duration to open the crate β making every drop a combat event.
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Per-Item Loot Rolls β Each item in the crate has its own independent drop chance. Walk away rich or walk away with nothing.
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Dynamic Map Blips β Plane and crate blips appear on every eligible playerβs map in real-time, updated live as the plane moves.
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Cooldown System β Per-player cooldowns prevent spam and keep drops meaningful.
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Automatic Scheduled Drops β Server auto-triggers drops at a configurable interval with a warning announcement and minimum player requirement.
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Zone Restriction β Restrict airdrops to Cayo Perico (or remove the restriction entirely via config).
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Job-Gated Alerts β Only players in configured gang/job lists receive drop notifications β everyone else stays in the dark.
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Notification Toggle β Players can opt out of alerts with `/airdropnotify` while the blip still shows on their map.
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Anti-Cheat Built In β Rate limiting, distance validation, warning system, and auto-ban for exploiters.
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Admin Commands β Spawn airdrops at will with `/spawnairdrop`, no config editing required.