Advanced Vending Machine System | Place, Stock, Sell & Collect

[QB/ESX] Advanced Vending Machine System | Place, Stock, Sell & Collect | ak4y-vending



:information_source: Description
Run a fully interactive Vending Machine System for FiveM.
Place machines anywhere, restrict them by category (drinks/snacks, etc.), let players buy items via a clean UI, and collect profits later.
Stock depletes with each purchase, so keep machines refilled to keep the money flowing!


:feather: Features

  • :beverage_box: Category-Restricted Inventory

    • Each machine only accepts its own category
    • Prevents wrong items from being stocked
  • :shopping_cart: Player Purchase UI

    • Clean, responsive buy menu
    • Stock decreases on purchase; funds saved to the machine
  • :dollar: Owner Management

    • Withdraw collected earnings from the machine
    • Restock items (no stock = no sales)
    • Place vending machines at any coordinates
    • Assign category (e.g., Drinks, Snacks) and set prices
  • :gear: Config Friendly

    • Define machine types, allowed items, prices, markers
    • Tweak UI and interaction settings easily
  • :desktop_computer: Optimized & Immersive

    • Lightweight, RP-friendly interface
    • Clear feedback on stock and available balance

:shopping_cart: You can buy this script from ak4y.tebex.io


Preview Video


discord_1


Code is accessible Yes and No
Subscription-based No
Lines (approximately) 1200+
Requirements ak4y-core
Support Yes

n1 script