Weekly Challenges System - ESX & QBCore
Key Features
- 7 Built-in Challenge Types - Run distance, drive distance, swimming, jumps, NPC kills, playtime, and parachute usage
- Automatic Weekly Reset - Challenges automatically reset on your configured day/time
- Point Reward System - Players earn points for completing challenges
- Integrated Shop - Spend points on items, weapons, vehicles, and cash
- Modern UI - Beautiful, animated interface with real-time progress tracking
- Dual Framework - Works with both ESX and QBCore
- Easy Configuration - Add/remove challenges and shop items through simple config file
- SQL Storage - All progress saved to database using oxmysql
- Custom Images - Import your own item images from local folder
Challenge Types Included
Run 10km - Track distance traveled on foot
Drive 10km - Track vehicle distance
Swim 1km - Track swimming distance
Jump 100 Times - Count player jumps
Defeat 10 NPCs - Track NPC eliminations
Play 2 Hours - Track online playtime
Parachute 10 Times - Count parachute uses
All challenges are fully customizable!
Shop System
Players can spend earned points on:
Items - Inventory items of your choice
Weapons - Any weapon with ammo
Vehicles - Spawn vehicles near player
Money - Convert points to in-game cash
Easily add unlimited shop items through config!
Preview Video
Tebex Link [HERE]
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| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | ~800 |
| Requirements | ESX/QBCore/OXMysql |
| Support | Yes |
