COMPATIBLE WITH ANY SCRIPT THAT REQUIRES PLATE DATA
Stealth Plate Flippers is the perfect solution for anyone looking to hide or cover their license plate in Fivem. Users can easily conceal their plates to evade law enforcement or other unwanted attention, while still keeping the original plate data intact.
Mechanics can install a plate flipper frame on any vehicle, and police can check the plates to see if a plate flipper has been installed, and disable the car mod if deemed neccessary.
One of the key advantages of the Stealth Plate Flipper script is its compatibility with any other Fivem scripts. Unlike other Plate Flipper scripts, this script does not remove any plate data, ensuring that it plays nicely with other mods and plugins. Included is an exported function that returns either the normal licence plate, or an empty string if the plate is flipped to the stealth plate. You can use this function in police radar and speed camera scripts to ensure maximum realism.
so can i use this with my police scanner script i currently have? also i have a garage script which requires the plate number to be the same. would it work?
Yes, it will work with any radar system or speed camera script. If the plate is flipped, you can call an exported function that will return the licence plate, or an empty string if the plate is flipped. (instructions are in the config)
It also maintains the plate data, so your garage system should work just fine!
How does it work? Looks like it just overwrites the plate & text to a black texture + flat bumpmap. Did you replace any existing textures for that or is it like a addon texture for plates?
all vehicles in my server are addon vehicle so some of them lack important bones like trunk, and stuff like that, and some vehicles have plates in diffrent positions like on the side
i want to ask you how do you attach the object to the vehicle ( which bone )
thank you very much! i considered using GetVehicleNumberPlateTextIndex to check, but theyd have to write logic themselves around it. now instead they can just plop the exported function in the code instead of the getplatetext native and it works out the box. <3
I’ve made this script work with the wraith radar.
Head into the cl_plate_reader.lua file and at line 263 have it look like this = “local plate = exports[“pd_plate_flipper”]:GetVehiclePlate( veh )” and boom, they’re working together