WORLD DISASTERS 1.0.1
New event: World War
- Military ground vehicles, watercraft, and aircraft spawn around the map, driven by NPC soldiers.
- Enemy and Allied Vehicles: Vehicles spawn in alternating order as either enemy or allied, maintaining balance in the event.
- Vehicles may include barracks, rhino tanks, valkyrie helicopters, and watercraft like patrol boats and kosatka submarines.
- Armed NPC soldiers with configurable models and weapons.
- Parachute events where soldiers are falling from the sky on their parachute, and also, they can lose control in air and fall to the ground.
- Now synced!
- If you started one event before players were connected to your server, now new players will see the same events when join.
- Now /weather, /time and /blackout is synced to new players.
- Better configuration
- Now you can edit many aspects of each event to make it yours in the config.lua.
- Fixed issues
- Some bugs or performance leaks are improved to offer a better and smooth experience to your server.
FEATURES:
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FRAMEWORK:
- This is made to be standalone and does not require any additional frameworks like ESX or QB-Core.
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WEATHER & TIME INTEGRATION:
- Real-time weather and time modification that can be triggered via commands. Includes blackout command.
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TSUNAMI EVENT:
- Dynamic water-level rise across the map, simulating realistic tsunami.
- Warning sound alert before the tsunami begins, using interact-sound.
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TORNADO MODE:
- Impacts players, vehicles, and NPCs.
- Blackout interval effects
- Sound alert for warnings before tornado events using interact-sound.
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METEOR SHOWER MODE:
- Realistic meteor showers where meteors fall from the sky and cause damage.
- Meteors cause explosions and set nearby players on fire.
- Sound alert for warnings before meteor events using interact-sound.
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EARTHQUAKE MODE:
- Random earthquakes that shake the camera and cause ragdoll effects for players and NPCs.
- Sound alert for warnings before earthquake events using interact-sound.
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TOXIC MODE:
- Toxic gas cloud that damage players over time if they are not wearing a mask.
- Realistic coughing animations and particle effects that cover the map with gas.
- Visual effects and drunk walking if players are affected by the gas.
- Sound alert for warnings before toxic air events using interact-sound.
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SANDSTORM MODE:
- Reduced visibility, high winds, and particle effects.
- Adds immersive desert storm environments with a sand atmosphere.
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APOCALYPSE MODE:
- Combines double events like earthquakes and meteor showers effect working together.
- Extreme winds, destructive weather, blackout, and a dark Halloween climate.
- Sequential triggering of the events simulating the end of the world.
- Sound alert for warnings before the apocalypse events using interact-sound.
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WORLD WAR:
- Military ground vehicles, watercraft, and aircraft spawn around the map, driven by NPC soldiers.
- Enemy and Allied Vehicles: Vehicles spawn in alternating order as either enemy or allied, maintaining balance in the event.
- Vehicles may include barracks, rhino tanks, valkyrie helicopters, and watercraft like
patrol boats and kosatka submarines. - Armed NPC soldiers with configurable models and weapons.
- Parachute events where soldiers are falling from the sky on their parachute, and also, they can lose control in air and fall to the ground.
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WEATHER CONTROL:
- Easily control the weather and time in-game via commands. Set sun, storms, snow, and more dynamically.
- Function allows admins to change weather smoothly over a defined period.
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PLAYER & NPC INTERACTION:
- All weather events affect players and NPCs alike, causing ragdoll effects, camera shakes, and forced movements.
- NPCs are swept away by tornadoes, hit by meteors, and ragdoll during earthquakes.
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SOUND INTEGRATION WITH INTERACT-SOUND:
- Uses interact-sound to trigger custom sound effects for each event, adding immersion through warning alarms or environmental sounds.
- Easily configurable sound files for each event.
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PERFORMANCE OPTIMIZED:
- Minimal resource consumption (resmon between 0.0 and 0.3), ensuring smooth server performance even during intense weather events.
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ADMIN-FRIENDLY COMMAND SYSTEM:
- Admins can trigger, stop, or control all events using simple commands. Start apocalyptic events, weather changes, or disaster scenarios with ease.
MY SCRIPTS
[ESX/QB] 3D HUD | $9.99
[STANDALONE] SEALIFE V2 (SHARK ATTACKS AND BETTER SPAWN) | $6.99
[STANDALONE] VOTE TO KICK/BAN | $6.99
[ESX/QB] GYM AND SKILLS PROGRESSION | $12.99
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 750 |
Requirements | interact-sound |
Support | Yes |