By default, the killfeed displays all kills globally. However, you can set a max distance (Config.ProximityRange) in the config file to only show nearby kills, this can in essence function like “zones” to a certain degree.
The code is open source, so if the proximity range doesn’t suit your needs you could edit it yourself.
Hi, I have noticed that the script runs based on the owner’s license, I have multiple devs working in my server so how would the script run for all of them in their localhost?
Hmm… I’m actually unsure how you would do that. This post doesn’t seem to give any real solution to such a problem even though it’s indirectly mentioned. The introduction post for the asset escrow doesn’t say anything about this either.
Maybe you could probably ask on the discussion page of the forum, someone else probably has encountered the same issue.
Sorry that I couldn’t give you a proper answer on this one, I just don’t actually know myself.
killfeed is the standard script, killfeed_alt is an alternative version that was added because some people had issues with the main one not always working (for some to semi-unknown reason).
So just test killfeed and see that it works as it’s supposed to, if not you can try killfeed_alt.
In the server.lua file on line 185 there should be a function called GetPlayerNameByServerId, inside that function you can set up the code that would get the rp name from esx.
Here is how it might look like:
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
local function GetPlayerNameByServerId(playerId)
local xPlayer = ESX.GetPlayerFromId(playerId)
return xPlayer.getName()
end
Now it must be noted that I don’t use esx, so I have no way to test the code, but I think this should work.
Salut normal qu’il sois crypté CFX ? Alors qu’il est dis que le script est libre… Il ne fonctionne pas du tout pour mon serveur vu que je possède pas de clé CFX dédier pour la compatibilité
When setting the Killfeed at margin top 25vh in the styles.css at #killfeed-container i get this scroll bar at the right side. even in fullscreen mode.
Can you help me resolve this issue ?