Do not message me for support, if you have questions post it on this topic so other people can refer to it for their issues in the future.
pma-voice is designed around being easy to configure for the end-user, it uses FiveM’s recommended way of using convar’s to configure everything for the client, which means it can easily be configured during runtime without having to restart the resource.
pma-voice also includes many new, more modern mumble features such as Native Audio support, Submix support (players radios will actually sound like radios!), and even routing bucket support.
NICE JOB MATE ! is it also compatible to scripts like rp-radio or such ? or will be other release to replace rp-radio ? + another issue with mumble ( maybe its fivem that not support it for now ? ) is not working with buckets , is your script support buckets also ?
Yes, you just have to change the exports from mumble-voip -> pma-voice (highly recommend changing the resources name, as binds carry between servers). It doesn’t currently support buckets, no.
It’s just a bare-bones voice system, there’s no UI or anything of the sort, if you want anything like that you will have to make it yourself as its entire point was to be something extremely optimized and fix radio/call issues on the server that I develop for.
There’s no reason to choose one over the other, the main difference is this was rebuilt of the ideas of mumble-voip. It supports Radio, Phone & 3d audio and also doesn’t have the issue where players would constantly go global (so far from testing, which was the main reason this came to fruition in the first place).
Latest version implements routing bucket support, I don’t use routing buckets on my server (currently) so don’t expect it to work 100%. After you set someones routing bucket just do
you didn’t provide enough information for him to provide the support for you.
Try showing the code when a player is in the call where did you put in the export
did you add the export?
did you add the export to the right event?
provide more information while asking for support instead of just saying “it’s not working”
The issue should be fixed on the latest patch that was just released, and as for the voice range UI it’s a negative, I have no reason to make one. For some clarification this resource was made and will be continually updated because it’s made for the server that I develop for, if at some point we separate our UI into this you can expect to see it.
Have you noticed any issues where some players can hear everyone in the server? We’re having an issue where about 3 players out of a ton are able to hear every single person at all times, but it works for everyone else.
We had them try reinstalling fivem and GTA already and nothing seems to help.