The original author did not post a list of DLC tattoos, shirt badges, and hairstyles nor did they include enough information on how to create custom tattoos. I saw many replies from users struggling with the same issue of not being able to create new tattoos. There are specific steps you must do in order to have a valid .ytd that the original author did not detail. These steps took me a good deal of time to work out on my own and I did not find them elsewhere. The repository contains a README detailing all of these steps to create a new overlay with ease.
The repository contains:
Handles applying and removing overlays
All DLC / SP tattoos parsed into an excel workbook.
Overlay collection storage
Detailed instructions on creating new custom overlays
Example overlay.xml for adding new custom overlays (tattoo location)
Example tattoo.meta file for adding new custom overlays
Please let me know if you have any questions.
These files will not work as standalone items. To use you will need to remove our project member functions (mostly logging) and create a .dll. If you are unable to do this, I suggest using the source code as a guide to create your own implementation.
Yes, they are the exact same as tattoos with the only difference being the [type] field. Search the overlays.xml for badge and that should help you.
Never did a hairstyle. I recommend opening the excel book of all the DLC tattoos and sorting by “IsHair” column. The hairstyles are still [type] = tattoo. Look at an existing one in OpenIV and it should be a breeze.
Can you describe what issue you’re having in particular?
If you’re able to do a tattoo then you should be able to create a badge as the only difference is changing TYPE_TATTOO to TYPE_BADGE. Let me know what issues you’re having and I’ll try to help you the best that I can.
I’m aware that female model make-up is an overlay. I’m currently trying my hand at adding custom make-up however I’m uncertain on how I can figure out which flags are required to make this run in FiveM.
Anyone got any ideas?
Is there a way I could perhaps rip a make-up file from OpenIV and figure out how to get tags from there?
Apparently what I’m looking for according to VMenu source is a “Headoverlay”. If anyone finds anything helpful I’d appreciate it.