Hey guys today i release my first ressource, it’s a simple menu designed to change your skin for the multiplayer skin and then change components such as face, hairs and clothes.
It charges the skin and the components upon player spawn, and saves them into the database when you change them.
It needs essentialmode to work, and it uses GUI Script for the menu so thanks to theese guys
Gives the player his weapons if you’re using this [Release][ES] Weapon Store [v1.1] - #25 by SFGamiing
DISCLAIMER: It’s not optimal but it’s a good base, dont hesitate to modify it
You Can open the menu by pressing F2
Extract the .zip un your resource folder
Import sql.sql in your database
Change mysql settings in server.lua
Add “- skin_customization” to your citizenmp-server.yml
If you want support, state your questions clearly so i can help you easily
I’m gonna be working and a script to make callouts to specific jobs like police or taxi
There is an error at server.lua line 9, because there is no ‘skin’ column in the SQL file…
EDIT : after added manually the column in the DB, error at server.lua line 11 : identifier is nil…
TIP : when you insert something into DB, for the first time, you should use INSERT INTO instead of UPDATE
@GeeGee my bad about the first error, i updated the download
I can’t reproduce the second error tho, try it with the updated version
As it calls skin_customization:SpawnPlayer first then checks isFirstConnection it should insert on the first connection.
SO ! After some tests, the menu works fine, but, some skin are buggued like a lot of torso skins and shoes skins. Do you have any idea how to fix that ? (I have the withe and black skin with squares)