[QBCore] Tattoo Shops


Features

  • JSON-based fast data logging
  • Tattoo removal and addition
  • Q and E keys for right - left directional transitions
  • Responsive design responsive interface

  • based on qb-tattooshop and tailored to files compatible with it
    Basically ESX support can be added depending on the support status of the project

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12 Likes

Nice work !

1 Like

Nice !:fire:

1 Like

can you make iit work with esx ?

1 Like

Of course, if I have time, I will look at this, probably it will be enough to just select the framework from the config and connect the character loading trigger, but since I have not tested it, we have added it for QBCore for now.

2 Likes

Amazing job

1 Like

Good one, i wanted like this release

1 Like

Nice work !

1 Like

Definetly an awesome one man, though having trouble moving my character in the menu. Can occasionally do so by using the left and right arrow key but gets a bit buggy. Is it meant to be a hold right mouse to turn your body as per your photo? just curious.

1 Like

Can you throw a sample video in the character part, we can make orientations such as right and left with the mouse according to the situation that should not normally do this

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Came to find a tattoo shop script and as soon as I saw the logo, I was excited. Same people I picked up my HUD from!

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Can you add custom tattoo textures/ytd files with his system? I ask as those screenshots have non-basegame tattoos and names, so my curiosity is piqued for sure! Any hopes or plans for functions like that in the future if it’s not an included function presently?