[QBCore/ESX] Dyno Test for mechanic job

Dyno Test for mechanic job.

Features:

  • Dyno graph for any vehicle
  • Compatible with vehicles mods (engine/transmission/turbo)
  • Compatible with Tuner Laptop
  • Saving graphs
  • Comparing graphs
  • Locked for mechanic job
  • Configurable for your dreams
  • NO IP LOCK/OBFUSCATION
  • SIMPLE TO USE

Command ~ /dyno
To make test do burnout while measure is running

SHOWCASE: 2021-12-29 15-21-22
DYNO RUNS IN FIVEM! AWESOME - YouTube

TEBEX: https://made-by-mfy.tebex.io/package/4864649 $15.00 QB
TEBEX: https://made-by-mfy.tebex.io/package/4865602 $15.00 ESX
Checkout my other releases:
[QBCore/ESX] tow truck with towing option
[QBCore/ESX] Warehouse job | 2 in 1 | Forklift and GoPostal packing
[QBCore] Simple MDT

1 Like

THIS IS DOPE!
but need esx

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ESX version as usual. Give me like 1-2 days

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ESX IS DONE
Have Fun

2 Likes

daamn g
ty purchasing soon

2 Likes
1 Like

any chance to get this set up at multiple locations rather than just one?

3 Likes

pm me will do it for you

1 Like

Script looks awesome, only 1 problem for me, when I press “E” nothing happens

2 Likes

@mustaffy

Do we need to add cars to a config setting highs and lows like other dynos or is this thing making up numbers based on something I’m not seeing?

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Data is taken from handling

Awesome Thanks… We will grab it

2 Likes

Hi, is there any way to contact the author? I have so issues with the script.

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pm me

PM SENT sir

2 Likes

how much to have these done at multiple mechanic shops

If someone needs help pm me

boss di ako maka pasok sa server

@Mustaffy

I can’t get it to work at all, I don’t know at all how to change the point on the map to use it in a mecano mapping, then have your help, please

when saving a dyno, the name doesn’t save. all just 0 or 4 but the name doesn’t save. great script otherwise https://i.imgur.com/3omXyih.png