[PAID] Wizating Wizpak Car Lifts | FiveM | Standalone

Working Car Lifts / Server Synced / Standalone, ESX, QB

Wizating Lifts Preview

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Overview

Optimised, fully server-synced lift script for the ultimate mechanic immersion.

You can leave the server and come back later — all lifts will still be in the exact
position you last saw them.

Includes custom-made 3D models with working sound and a matching HTML control panel UI.
Due to the optimised models, you can fill your garages without affecting performance.

This script has been stress tested for multiple hours.
We have ironed out all the problems we found along the way,
safe to say it is now ready for release.

Includes:
• 3 sizes: small / medium / large
• 5 textures (Red, Blue, Black, Blue-Grey, Wizating Green)
• Matching HTML UI (click to use — no holding required)
• Custom sound (uses xsound)
• Optimised models (no texture issues)
• Standalone / ESX / QB support

What’s New

:sparkles: Visual Upgrades
• Enhanced models with new shaders
• Beveled edges to smooth out model edges
• New shaders now use normal maps and specular maps to
improve detail and shine

:art: New Lift Colours
• Added 2 new colours: Red and Blue-Grey (same colour as the dyno)

:hammer_and_wrench: Lift Arm Improvements
Previously there was one model for the lift arms
now there are two versions:

• In Use (original) with improved collision, allowing
you to walk inbetween them
• Not In Use (NEW) — no collision, shown when the lift is fully lowered
so vehicles can drive into place easily

:toolbox: Lift Placement UI (No More Config Placement)
Removed the old method of setting lifts in the config.
Players (or admins) can now place lifts using a new placement UI:

• Pick a frame from a list
• Move it around with the mouse
• Capslock to lock the camera
• Click to place
• Cancel or Save

:floppy_disk: Database Saving + Ownership
• Placed lifts are saved to the database
• The player who places a lift is saved as the owner
• Only the owner can remove that lift (besides admins)
• Admins can remove any lift and place lifts unrestricted

:gear: Config Updates (Framework Support)
• Config now includes framework elements (mainly for item use + character ownership on multicharacter servers)
• Added an admin table to allow selected players to bypass item requirements for placing lifts

:package: Item Requirement Behaviour
If using an item requirement for lifts:

• The kit is removed from your inventory when placing a lift
• The kit is returned when removing the lift
• Removing plays a short uninstall animation, followed by a notification

:package: Requirements
XSound and MySQL/OxMySQL
ESX / QB Framework for item use

Code accessible [No]
Subscription based [Yes]
Lines (approximately) [1500]
Requirements [XSound / MySQL or OxMySQL]
Support [Yes]

Our other scripts:
Airlift
Fitness
Trailer
Biker Mission
Handling Laptop
Skill Bar

Standalone / ESX / QB • Server Synced • Optimised • Easy to Use

3 Likes

does this one require onesync? like the other one

It does not need onesync.

*EDIT
Having developed the script over the past months, it will now require onesync to function, works on infinity also.

Can we edit the textures of the lifts?

@ ElusionPDX
The model files are encrypted but we supply 3 different textures.

To all:

We are currently holding a weekend sale, 30% off all our scripts (not including bundles or subscriptions)

Check it out on our tebex: https://store.wizating.com/category/1963925

Wizating is having a Christmas sale, 20% off all scripts till the 1st of January!

how do i add them in an mlo

where do i find onesync

Script has recently been updated and the main post has been updated with current links and info.