So we’ve noticed with OneSync, player blips are not very useful due to the way it handles instancing players in various parts of the map (IE, a staff member trying to find a players blip won’t see any blips for players not near them. Does this work across the whole map or does it have the same issue?
Hey team this scripts looks amazing we are wanted to know if this would possibly run on a vMenu based server as we would love to use your services on our server