Luckycase System 2.0
A complete and fully customizable lootbox system for RedM servers!
Important:
The wasvendel_luckycases system does not contain or support any functionality that violates the Rockstar Creator Platform License Agreement. The system does not natively allow the sale of loot box-type items for real-world currency, cryptocurrency, or any convertible in-game currency. All in-game mechanics are strictly designed for internal, non-monetary use only.
Features
- Weighted reward system β Every item has its own chance value; rewards are drawn proportionally.
- Tier system β Five-tier rarity system (Common, Uncommon, Rare, Super Rare, Super Special Rare) with customizable colors and drop rates for each tier.
- Multiple box opening β Open 1 to 100 boxes at once with a single click. Choose the exact number via an input field.
- Guaranteed tier system β Configure guaranteed tier drops for any box count (e.g., guarantee Rare tier when opening 10 boxes, Super Rare when opening 20 boxes).
- Two spin modes β Players can choose between normal and fast roll via a built-in UI toggle with beautiful gradient switch design.
- Multiple purchase methods β Purchase boxes with money, gold, items, or roles. Full support for item-based purchases with configurable item count.
- Stylish animations & sounds β Smooth roll animations paired with dedicated sound effects. Enhanced animations for slow mode with cubic-bezier easing.
- Fully integrated UI β Clean, responsive interface with fade-ins, hover effects, and image-based item display. Case names always visible.
- Reward type handling β Logic for items, weapons, money, gold, and custom event types.
- Multi-winner display β Beautiful grid layout for displaying multiple rewards at once with tier badges and borders.
- Discord logging β Automatic win reports sent to a configurable Discord webhook.
- Rules window β Optional, customizable rule display integrated directly into the UI.
- Full language support β All UI text is configurable via Config.Lang for easy translation and customization.
- Visual tier indicators β Colored borders and badges on items and cases based on their tier rarity.
Note:
- On VORP Core, the system uses the default money and gold values from the character.
- On RSG, it uses the characterβs default money and bloodmoney values.
Locked files:
The server and client files are locked via CFX Escrow, while the config.lua file remains fully open and editable.
Dependencies:
- RSG or VORP
DISCORD (SUPPORT + FREE SCRIPTS)
Check my other scripts:
- [PAID] [VORP/RSG] Admin menu
- [PAID] [VORP/RSG] Admin tag
- [PAID] [VORP/REDEM:RP] Banking
- [PAID] [VORP/RSG] Blackmarket v2
- [PAID] [VORP/RSG] Birdmail 2.0
- [PAID] [VORP/RSG] Blipmanager
- [PAID] [VORP] Advent calendar
- [PAID] [VORP] Crafting
- [PAID] [VORP/RSG] Dispatch 2.0
- [PAID] [STANDALONE] Emote menu
- [PAID] [VORP/RSG] Luckycase 2.0
- [PAID] [VORP/RSG+CUSTOM FRAMEWORK OPTION] MDT + Bountyboard
- [PAID] [VORP/RSG] Sellshop v2
- [PAID] [VORP/RSG] Store v2
- [PAID] [VORP/RSG] Ticket System
- [PAID] [VORP/RSG] DM zone
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | 2000+ |
| Requirements | VORP/RSG |
| Support | No |
