[PAID][VORP] nss_players_snapshot

:star: nss_players_snapshot :star:

DESCRIPTION
“There was another one of those speeding carriages yesterday, I don’t know who it was,” Jim said. “Ridiculous,” Bob snarled in frustration, “just now a couple of complete idiots ran through Valentine and shot up everything. Just like that. Nobody knows who they were.”

Do conversations like this sound familiar? In GTA role-playing game already long a standard now comes a useful tool also to RDR2 role-playing.

Let players in difficult situations (RDM, VDM, whatever) “snapshot” all nearby players. Each “snapshot” is sent to a Discord channel, so that in retrospect it is clear who was where at what time.

FEATURES

  • Players can snapshot nearby players for later support requests.
  • Snapshots will be send to a configurable Discord channel.
  • Discord message contains reporter and reported players (sorted by range to reporter)
  • Detailed information:
  • Coordinates of each player
  • Char ID & Name
  • Steam ID
  • Discord ID
  • IP
  • Includes configurable anti spam protection.
  • All configurable!
  • Snapshot range (radius in meters)
  • Snapshot key (combinable with modifiers like SHIFT + B or CONTROL + B)
  • Snapshot sound
  • Delay for anti spam protection
  • Discord webhook & avatar
  • All ingame messages are configurable
  • Full language support
  • Never miss updates again:
  • Automatic version check included.
  • Automatic dependency version check included.
  • Know how it works: Everything is documented in detail in the README.md and commented in the demo.config.lua file.

DEPENDENCIES

SUPPORT & INFO

  • Read the README.md for setup.
  • This script is encrypted.
  • The price of the product will increase the more features are added.

:dollar: Pay on → Tebex

Code is accessible No
Lines (approximately) 500+
Requirements VORP
Support Yes

:convenience_store:OUR OTHER STUFF

:arrow_right: nss_chalkboard
:arrow_right: nss_quest
:arrow_right: nss_pinboard
:arrow_right: Krueger_MNPC
:arrow_right: Krueger_Carriages
:arrow_right: Krueger_Camera
:arrow_right: nss_electric_chair
:arrow_right: nss_npc
:arrow_right: nss_block_weapons
:arrow_right: nss_emotes
:arrow_right: nss_players_snapshot
:arrow_right: nss_poop
:arrow_right: nss_ped_menu
:arrow_right: nss_damage_control

3 Likes

Any chance to see this script for other frameworks, REDMRP specifically? Great work!

Currently only VORP :ok_hand:

:star:nss_player_snapshot v1.2.1 available: :star: This update is optional.

  • Add possibility to define client event handler to trigger player snapshot by other scripts (see Config.SnapShotClientEventName , disabled by default).
  • Add experimental (!!!) cam abuse detection (cheat detection, disabled by default).
  • Add experimental (!!!) no-clip detection (cheat detection, disabled by default).
  • Add experimental (!!!) explosion / fire damage detection (cheat detection, disabled by default).

Note: Note that the experimental new features do not claim to work correctly. They may also be removed in later releases. What must be considered during the update?

  • Update your config.lua (see changes in config.demo.lua )