[PAID] FiveM Script | Christmas Gifts/Rewards [ESX/QBCore] ๐ŸŽ…

Game


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Overview:

The Daily Rewards System provides an engaging way for players to collect rewards each day they log into the game. This system offers a structured approach to distributing items and can enhance player retention, making it a favorable addition for FiveM servers.

Key Features:

  • Day: This represents the day number for which the reward is available. Players can look forward to receiving unique items each day of the month.
  • Item: This component contains critical information about the reward, including:
    • Model: Specifies the in-game model of the item.
    • Count: Indicates how many units of that item the player will receive upon collection.
  • Variable: This boolean flag determines whether the item is a variable reward:
    • True: The item may change based on certain conditions or player progress, adding an element of surprise.
    • False: The item remains fixed, ensuring all players receive the same reward.
  • Collected: A boolean flag that tracks whether the player has already collected the item for the day:
    • True: The item has been collected, preventing duplicate rewards.
    • False: The item is still available for collection.

Item Addition Functionality

The Add function is integral to managing the rewards. This function operates as follows:

  • Validates input to ensure the player, item, and amount are correctly specified.
  • Confirms that the amount is a positive number to prevent errors.
  • Adds the specified item to the playerโ€™s inventory, tailored to the framework in use (such as QBCore or other frameworks). This ensures a seamless integration into your serverโ€™s economy.

Dynamic Framework Retrieval

The GetFramework function plays a critical role in ensuring that the script works across various server setups:

  • It dynamically retrieves the game framework in use.
  • Handles fetching the necessary shared object for each framework type, facilitating compatibility and ease of use without requiring extensive changes to the codebase.
Code is accessible YES
Subscription-based NO
Lines (approximately) 500
Requirements ESX - QBCore
Support YES