Unfit after respawn / Kampfunfähig nach Respawn
This script allows a player to be incapacitated for a set duration after respawning.
Features:
(Also readable in German on the Tebex page)
- Duration can be set in config
- The countdown is displayed in the center of the screen
- The displayed text can be hidden and displayed again
- Disabled players cannot use weapons or fight
- A team member (group can be set in config) and medics can make the player fit again
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Code is accessible |
No |
Subscription-based |
No |
Lines (approximately) |
~150 |
Requirements |
ESX, esx_ambulancejob |
Support |
Yes |
Other releases
1 Like
medics can do the same ? or just an admin ?
You can theoretically trigger the event as a medic, but it’s a bit complicated. I’ll make an update later that will let Medics use this feature as well.
1 Like
that would be nice or the trigger for thme ems f6 menu
wenn die medics das auch können würde ich es sofort holen
1 Like
UPDATED
Medics can now treat disabled players, restoring them to combat ability.
it would be nice when the “after check” and timer deletes can be done by medics with a trigger for the jobmenu
1 Like
I added that yesterday bro?
R key also block when timer is active ?
yes, script works 100% on my server
R wird nicht geblockt und zudem kann man sich einfach reloggen und dann ist der Timer weg und man kann wieder angreifen.
Please update script :
otherwise we can not use it with the latest legacy.