[PAID][ESX&QB] - Databased&Realistic Weed Planting

Written Expression
When the player uses the female seed item in a region allowed in the config file, it will plant weed. The size of Weed varies according to the current growth. If the player is close to a planted weed, “Get Information” will be displayed above the weed. By using the E key, he can open the information and operations window. Information such as current growth, amount of water, and gender of weed will be displayed in the window. For the plant to grow stably, the player needs to add water to the weed. (item required). It can fertilize weed with the H key. This will contribute to the growth rate. (item required). You can change the sex of the plant by using the G key. (item required). female weed gives you 4 to 7 “Weeds”. A male weed will give you between 6 and 9 female seeds to grow your field (only female seeds can be planted).
All players can access the weed planted by a player. Even if the player who planted the weed leaves the game, weed will continue to grow. If the server is turned off and then on again, the weeds will exist in their final form. Fully databased and synchronized. Police players can destroy weeds by setting them on fire. Therefore, in order to prevent your weeds from being stolen and found by the police, you should plant your weeds in the invisible garden of your house or in places only you know.

Features

  • Can Works With Infınıty
  • Fully Open Source
  • Very Extended Config File
  • Fully Optimized ServerSide - 0.01 MS(Tested With 890 Plants E-2629 4 Cores)
  • Fully Optimized ClientSide - Deactive : 0.01 MS Active : 0.05 MS(I5 10400K)
  • The Plant Grows Every Time the Server is up
  • Plants are not deleted even if the server is turned off and on
  • All known abuse fixed
  • There is no limit to the growth rate. You can do 10 billion years if you want.

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Price : 16.99€

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Code is accessible Yes
Subscription-based No
Lines (approximately) 600
Requirements mysql-async or ghattimysql
Support Yes
2 Likes

Nice!, can you do it with target system and nh-context/qb-menu?, i think that will helps the optimization also

1 Like

yes we did in nh-context version

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If possible. You should make a demo of menu version.

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Nice work!

2 Likes

awesome script, congratualtions :fire::fire::fire:

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It would be cool, if it could also be planted inside a house.

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very good system, successful

2 Likes

you can sew it inside the any house if you allow it from the config file.

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Vewry interested in this script. Do the plants despawn when you are not near them or are they always there? Would also like to change the output to give several different kinds of weed based on something.

1 Like

plants grow as long as the server is up. Even if the server is restarted, they will continue to exist and grow as before the server was shut down, as the plants are saved in the database. You can set the growth times to 3 days, 10 days, 1 hour or even 10 years in real time. You can edit the code as you wish. It is completely open source. we can help you with this

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is it possible to buy an unencrypted version of the script?

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code is fully accessible sir.

2 Likes

ok, I can’t read xD, sorry

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works with esx legacy?

yes :+1:

No, it doesn’t actually work with the legacy version of ESX, plus it uses veny-polyzones so it’s so stupid because many peoples need to plant it inside the houses.

And Ox_inventory not supported too :joy:
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Dont waste money on this script…

1 Like

you’re just talking w/o any info and impatient. our scenario works on our other customers, you’re still say not working etc., You keep saying don’t sell broken scripts. Also, you didn’t even login your server and test it. so please don’t try to trick our other customers with false information…

3 Likes

Let’s see what the fivem support will write :wink: :wink:

1 Like

It works with ox_inventory?