TAM_Fuel is the most advanced fuel system developed for FiveM yet. Integrating seamlessly into your server, delivering an immersive fuel management experience for your players. Including, but not limited to, fuel types like Diesel & AVGas, Dynamic and realistic fuel consumption, fully custom props, preconfigured EV charger and fuel stations, blips, full localization, custom UI & more! Re-standardizing the fuel systems in FiveM and giving your players an experience they’ll never forget.
Features
Realistic Fuel Consumption per vehicle RPM percentage & vehicle class.
Compatible with QBCore, QBox, ESX, NDCore frameworks or standalone (or adapt your own!)
Multiple Fuel Types (Gasoline, Diesel, AVGAS/JetFuel & Electric). We have plans to add more in the future!
Configurable pricing and refuel rate per fuel type.
3rd-eye interaction system (ox_target).
Multiple progress bar styles (circle & bar from ox_lib or your own).
Full jerrycan support (Buying, refueling vehicles & refilling).
Custom nozzle props based on the fuel type used.
Custom EV Charger props.
Fully support blips
Support for AI peds to purchase or refill jerry cans.
Ability to spawn additional pumps around the map
Dozens of preconfigured EV charger locations around San Andreas.
Ability to fuel from certain vehicles (i.e. a fuel truck).
Ability to blacklist classes and individual vehicles.
Fully unlocked bridge to adapt your own integrations
In-game commands to setup charger, pump, and tank locations with an interactive gizmo for placement.
Full localization system with support for English & Spanish.
Custom vehicle fuel display UI.
Custom refueling UI.
Two vehicle fuel display styles (Modern & Classic)
Ability to disable exploding pumps.
In-game settings menu to allow your players to pick and choose the features they want
Custom made sound effects.
Ability to refuel other players vehicles.
Utilizing new standards meaning that vehicle fuel level is saved individually per vehicle & doesn’t change when the player leaves or another player enters the vehicle.
Supports Roxwood, Gabz & other third party fuel pumps/stations.
Ability to customize which fuel pumps have the fuel types.
Fuel hoses w/ ability to change the hose style.
Showcase
Gallary
Images
(Ropes are buggy in rockstar editor, they look much better ingame lol)
Currently every vehicle has the same global fuel capacity, i can look into doing this for an update. Btw its not setup in liters or gallons, its just whatever the GTA unit is. Currently setup as percentage
Can the script be tested somewhere? Also, I would recommend, if you’re working on a fuel system, as one user mentioned, that a Faggio shouldn’t have 100 liters of fuel, like a Pounder.
And, of course, when the fuel is almost empty, the car shouldn’t just go in reverse like in most fuel systems, which is totally ridiculous, as if people have never driven a car and don’t know what happens when a vehicle runs out of fuel.
It’ll be available on our test server located at test.threeamigos.shop later today.
I’ll look into having different fuel capacities per vehicle for the next update too.
Unfortunately, that fuel logic is how GTA V is, thats not the fuel resources doing that, i’ve implemented a small fix where the car just doesn’t turn on if its below a certain percentage of fuel.
Sorry reading it back is not clear at all…
WHen you are police/ambulance then whn you refuel it will ask if you wanna use your tankcard. That way is won’t cost them there own money for refueling. only job restricted.