[PAID] Advanced Fuel System

Finally unmuted on cfx forums, this is hands down the best fuel system on fivem🔥

1 Like

this would be a very cool feature

TAM_Fuel v1.0.2

Features

  • Added ability to customize fuel hud colors based on fuel type.
  • Added ability to specify a percentage for pumps exploding

Fixes

  • Fixed the QBX bridge not loading properly
  • Fixed the jerry can inventory exports
  • Fixed missing locales

Chores

  • Upped fxmanifest version
  • Added new locales

Update pushed to keymaster

mmmm yes electric charge gas noises lol

1 Like

i love this, works as expected configurable the guys are allways there!

Can I customize the charging car model code?

do u mean Change the Electric Charger prop model? yes u can add as many models as u like via the config file

Is there an option if they have a specific card - type in inventory (like a fleet credit card), fuel is not charged to player?

Also tried to join your discord, however it says it is expired… hmph.

/RmVbFyJP here is the invite code

TAM_Fuel v1.1.0

Features

  • Added Version Checker.
  • Added the ability to pay when handle is returned instead of when vehicle is full.
  • Added police alert if fuel is stolen w/ support for cd dispatch, ps dispatch, standalone (chat message) & custom.
  • Added ability to select payment type.
  • Added icons to the input UIs.
  • Added German & French translations.
  • Added backwards compatibility for ox_fuel & LegacyFuel

Fixes

  • Fixed a few bugs w/ the bridge.
  • Fixed a few issues with English & Spanish translations.
  • Fixed a bug with the jerrycan & peds.
  • Fixed a bug that occurred when a vehicle disappeared / de-spawned.
  • Fixed a few minor bugs w/ models.

Refactor/Optimization

  • Refactored & optimized how refueling was handled.
  • Refactored & optimized bridge/config loading.
  • Refactored & optimized model loading.
  • Refactored & optimized client-sided settings.

Chores

Bumped fxmanifest Version

Update pushed to keymaster.