Finally unmuted on cfx forums, this is hands down the best fuel system on fivem🔥
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this would be a very cool feature
TAM_Fuel v1.0.2
Features
- Added ability to customize fuel hud colors based on fuel type.
- Added ability to specify a percentage for pumps exploding
Fixes
- Fixed the QBX bridge not loading properly
- Fixed the jerry can inventory exports
- Fixed missing locales
Chores
- Upped fxmanifest version
- Added new locales
Update pushed to keymaster
mmmm yes electric charge gas noises lol
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i love this, works as expected configurable the guys are allways there!
Can I customize the charging car model code?
do u mean Change the Electric Charger prop model? yes u can add as many models as u like via the config file
Is there an option if they have a specific card - type in inventory (like a fleet credit card), fuel is not charged to player?
Also tried to join your discord, however it says it is expired… hmph.
/RmVbFyJP here is the invite code
TAM_Fuel v1.1.0
Features
- Added Version Checker.
- Added the ability to pay when handle is returned instead of when vehicle is full.
- Added police alert if fuel is stolen w/ support for cd dispatch, ps dispatch, standalone (chat message) & custom.
- Added ability to select payment type.
- Added icons to the input UIs.
- Added German & French translations.
- Added backwards compatibility for ox_fuel & LegacyFuel
Fixes
- Fixed a few bugs w/ the bridge.
- Fixed a few issues with English & Spanish translations.
- Fixed a bug with the jerrycan & peds.
- Fixed a bug that occurred when a vehicle disappeared / de-spawned.
- Fixed a few minor bugs w/ models.
Refactor/Optimization
- Refactored & optimized how refueling was handled.
- Refactored & optimized bridge/config loading.
- Refactored & optimized model loading.
- Refactored & optimized client-sided settings.
Chores
Bumped fxmanifest Version
Update pushed to keymaster.