📏 Most Advanced PedScale System (Height&Weight)

:woman_bald: Pixel PedScale — Most Advanced PedScale System

With Pixel PedScale, you can fully control your players’ character height and weight ratios. Take character customization on RP servers to the next level!


:key: MAIN FEATURES

• :straight_ruler: Height Adjustment
Set your character’s height precisely in centimeters.

• :balance_scale: Weight Adjustment
Control the character’s physical appearance with weight settings.

• :performing_arts: Presets & Profiles
Predefined builds like Slim, Normal, Heavy, Athletic.

• :counterclockwise_arrows_button: Metric & Sync System
Switch measurement units and adjust height & weight together.

• :triangular_ruler: 3D Ruler / Measurement Tool
Measure your character’s height in real-time.

• :movie_camera: Camera Navigation
Smooth camera movement with zoom in/out.

• :floppy_disk: Database Support
All changes are saved permanently.

• :prohibited: No Collision & Animation Issues
No hitbox bugs, no animation problems.


Preview - Click Me!


TEBEX - Buy Now! | :fire: BIG OFF

Discord - Docs & Support


:question: Why Pixel PedScale is Better than Others?

  1. Completely eliminates collision issues; bullets do not pass through the character.
  2. Fixed issues where the character’s head would stick out of vehicles or bullets wouldn’t register.
  3. Fully optimized to run without lag or errors even on multiplayer servers.

:white_check_mark: FAQ

  • Q: Which frameworks is it compatible with?
    A: Pixel PedScale is completely standalone, meaning it has no dependencies on other frameworks or scripts. It will work flawlessly on your server.

  • Q: Will settings reset after a server restart?
    A: Thanks to the database structure, all changes are permanent.

  • Q: Does it affect performance on multiplayer servers?
    A: No, its optimized design ensures no lag or errors.


Other Resources of Pixel Studio!

:star2: BEST SELLER: IN-Game Map Editor


Code is accessible Yes
Subscription-based No
Lines (approximately) 2400
Requirements No any Req.
Support Yes
3 Likes

:fire: :fire: fireee

1 Like

If it’s fully standalone, what are the settings saved based on?

”Thanks to the database structure, all changes are permanent.” Just the player identifier?

And could you show what it looks like for other people when you are aiming and aiming downsights?
In addition what is the resmon on it?

2 Likes

It looks more eyecatching than the others. :fire:

1 Like

Good job, I liked it.

1 Like

This is a well written script and very beautiful UI as always, excellent work brother!!

1 Like

I’d also like to know these things, its one thing to make a fancy UI and a cool video, its another for the completel system to work flawlessly. Based on your description I have the same questions as Tugamars….