πŸ’° mad-vendrob | Ultimate Vending Machine Robbery

Unleash urban mischief!

:cup_with_straw:A FiveM mini-heist like no other! Break into vending machines across the island, pocket cash, and grab whatever spills out. Random events and unexpected twists make every attempt fresh and dynamic.

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:point_right: Purchase on Tebex

https://madcap-scripts.tebex.io/package/6679119

:blue_book: View the Docs

Features

A comprehensive and highly customisable vending machine robbery system for your FiveM server. This complete rewrite of my most popular free resource brings new features, better performance, and enhanced gameplay.

  • :laptop: Seamless Compatibility - Automatically detects and works with your resources: framework, inventory, police dispatch, target (third-eye), notifications, mini-games, progress-bars and language - no manual setup required!

  • :fire: Dynamic Consequences – Machines can fall apart, zap you, trap your hand, or even explode if you’re unlucky!

  • :flexed_biceps: Improved & Upgraded – Countless refinements and optimisations make gameplay more dynamic, immersive, and seamless on your server.

  • :white_check_mark: Fully Customisable & Optimised – Easily tweak everything to match your server’s style and economy.

  • :locked_with_key: Completely Secure - Not even the most determined script kiddy can exploit this. All critical logic runs server-side, with the client handling only minor tasks, making it fully secure and tamper-proof.

:glowing_star: New Additions

  • Improved Reward Logic - Choose between built-in rewards or integrate with mad-loot.

  • Synchronized State - Machine damage and cooldowns are synced across all players.

  • Dynamic Random Events - Experience unpredictable outcomes with fully customisable random events:

    • Machine Breakdown - Watch as the vending machine crumbles and falls apart before your eyes.

    • Arm Entrapment - Players can get their arm stuck inside, requiring them to complete a skillcheck to free themselves - or remain trapped until police arrive.

    • Electrical Shock - Hit a loose wire and get temporarily stunned by an electric shock.

    • Catastrophic Failure - Machines can explode with configurable damage radius and impact.

  • Each event features immersive animations and particle effects for maximum realism. Server owners can fine-tune individual event probabilities, toggle features on/off, and control event behaviour through comprehensive configuration options.

:desktop_computer: Supports:

  • Frameworks: QB, ESX, QBX, OX, and custom options.
  • Inventories: QB, OX, QS, and custom setups.
  • Multiple dispatch, target, notification, and minigame systems.
  • 7 different languages out of the box.

:camera: Screenshots:

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:backhand_index_pointing_right: Join our Discord for support:

Code is accessible No
Subscription-based No
Lines (approximately) 2,287
Requirements ox_lib, a supported framework & inventory.
Support Yes

My other resources:

:magnifying_glass_tilted_left: mad_collectables - 1100+ Items, Stickerbook UI & Leaderboards
:thought_balloon: mad-thoughts - Immersive Notifications
:package: mad-drugruns - Drug Manufacturing & Trafficking
:performing_arts: mad-perform - Dynamic Street Performance System
:pool_8_ball: mad-magic8ball - Realistic Magic 8-Ball
:money_bag: mad-vendrob v2 - Ultimate Vending Machine Robbery
:sweat_droplets: mad_goon - AI Concierge Interaction [FREE]
:musical_note: mad-musicgame - Rhythm-based Mini-game [FREE]
:rocket: minimal-hud - Minimalistic & Standalone HUD [FREE]
:artist_palette: mad-restyles - Restyled Community Resources [FREE]
:duck: mad-duck - Ducky Footsteps [FREE]
:gem_stone: mad-loot - Advanced Loot Table Generation System [FREE]
:santa_claus: mad-secretsanta - Multiplayer Secret Santa [FREE]
:man_technologist: mad-cipherheist - Immersive Signal Decryption Heist [FREE]
:keyboard: mad-ccat-heist - Federal Software Heist [FREE]
:money_bag: mad-vendrob v1 - Vending Machine Robbery [FREE]

My GitHub - More Free Resources
Join my Discord for support
3 Likes

v2.2.2

Features

Enhanced Cooldown System:
The resource now includes three distinct cooldown mechanisms:

  • Machine-specific cooldown: Prevents the same machine from being robbed again (default: 30 minutes)
  • Player cooldown: Prevents a player from robbing any machine (default: 10 minutes, can be disabled)
  • Global cooldown: Prevents all players from robbing any machine after a successful robbery (default: 5 minutes, disabled by default)

This system offers complete flexibility to prevent vending machine farming while maintaining server balance.

Sync Broken Objects on Client Load:

  • All broken objects will now sync when the client loads. This means all players will see the same broken objects as other players, even if they weren’t on the server when they were broken.

Tweaks

walkToObject: handle walking to object more succinctly and efficiently

Fixes

Inventory/Server Event: fixed misnamed global name