DESCRIPTION
Allows the wild animals you configure to be able to apply poison, bleeding and trauma status effects.
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You can add animals and configure their probability of effect and what kind of effect they do.
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Each animal can have several variants within the same cateogory. For example 3 different types of poisons.
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For each poison you can add duration, damage, damage over time, vomiting effect, possibility to run, healing remedy (or not) and hud icon.
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Bleeding has a special blood effect (you can deactivate it if you want).
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The trauma effect locks the player to the ground so that he cannot move for the duration of the effect
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You can set your favorite notification system.
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0.00 ms (pause) | 0.03 ms (work) in resmon .
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You can create as many variants as you need.
SHOWCASE
DOCUMENTATION
REQUIREMENTS
- RedEM:RP 2023 / VORP / RSG (consult for other frameworks)
Price
25.00€
Tebex : Animal Effects
Changelog
v1.0.0
- Release
v1.0.1
- Added compatibility with RSG CORE
v1.0.2
- Fixed a bug that prevented the use of some consumables for rsg
v1.2
- Added possibility to apply status effects when the animal is a player.
- Added automatic framework detector.
LOCKED FILES
- All files are encrypted except the config file
Code is accessible | No |
Subscription-based | No |
Lines (approximately) | 800 |
Requirements | Nothing |
Support | Yes |