LITE Transportation
LITE Transportation is a lightweight gamemode with a simple goal in mind; trucking.
Taking on inspiration from the Truck Simulator series, it offers simple and easy-to-understand gameplay.
This is a side-project of mine from the regular Transport Tycoon servers that should offer a less complex game.
The server is running (“less than”) the bare minimum needed for a FiveM server, and a custom framework. No extra content is streamed, only making use of the content provided by the game.
Server info
IP: lite.tycoon.community
← new IP!
It can also be found by searching for transportation
in the server browser.
How to play
Getting started you are put in a van, your only goal at this point is to locate a nearby job and complete it.
Upon completing a couple jobs, you should be able to afford a better vehicle.
By purchasing new vehicles, you can earn more from your jobs.
Gameplay Tips can be found by pressing F7 at any time while in-game.
Features
Dynamic jobs
All players have access to the same pool of jobs, no players are given a different set of jobs at any point in time.
Upon completing a job, it is no longer possible to start it again, and a new job is generated.
Several players can do the same job, even after it is no longer available, as long as it was started before a player completed it.
Progression
Progression is all about upgrading your equipment and purchase new vehicles.
The bigger and better the vehicle is, the more you get paid per job.
Completed deliveries are tallied, and at certain milestones you will be shown more information about each available job, making it easier for you to determine which jobs you wish to do.
Quick Travel
Quick Travel allows you to quickly move around the map, it is free while you are not currently on a job.
Desinations will be shown on your radar while in the quick travel menu.
Cruise Control
An adaptive cruise-control that actively tries to match your set speed, it allows for easy re-adjustment on the fly.
Damaged vehicles may fail to match the speed, and the cruise control will automatically disengage.
Fuel
All vehicles consume fuel over time, this can be replenished at any Fuel Station or at a Service Station.
These are all marked on the map.
No-collision
Player to player collision is disabled at all times, so other players cannot interfere with your gameplay.
Credits
Most custom server code by @glitchdetector
Some additional code was supplied by @Syntasu
Scaleform and Instruction Buttons system by @sadboilogan
Menu system by @WarXander
Paradise-Area system by @Demonen
A lot of code was also borrowed from other projects of mine, including:
And some code might be borrowed from @Tycoon, some of which might be found here:
Other snippets of work may be involved.
This project is now open source, available on GitHub: