FX-Doorlock



Fixitfy Studio

Framework Status
:white_check_mark: VORP-Core Supported
:white_check_mark: RSG-Core Supported
MAP CREATOR COMPATIBLE
:white_check_mark: Spooni All Doors
:white_check_mark: Fixitfy All Doors

FX-DOORLOCK is a fully advanced and optimized door lock system for RedM roleplay servers.
It provides a complete access control experience with in-game door registration, job-based permissions, and synchronized lock states across all players.
Designed for performance and scalability, the system supports multiple frameworks and offers highly configurable gameplay mechanics.
With immersive lockpick interactions, law alert systems, and a powerful conversion tool, FX-DOORLOCK delivers a premium roleplay experience.
With the Custom Map Door Hash system, you can now easily add a door lock from within the game by simply adding the hashes of all the maps you have added to your server to fx-doorlock.

:star: INFORMATION

  • Advanced Door Lock System (Lock / Unlock / Lockpick)
  • You can add a door to any location using the /customdoor command.
  • You can easily switch from your current doorlock script to fx-doorlock using the /convertmenu command.
  • In-Game Door Registration via /createdoor Command
  • Scan Mode with Real-Time Door Detection
  • Job, Character ID & Group Based Access Control
  • Paired Door Support (Double Doors Open Together)
  • Realistic Lockpick System with Minigame Integration
  • Progress Bar & Minigame Phase (Two-Stage Lockpick)
  • Law Alert System (Notification + Blip on Lockpick Attempt)
  • Alert Distance & Chance Configuration
  • Target System Support (ox_target / pc_interaction / murphy_interact)
  • Lock / Key Icon Display on Doors (Fully Configurable Offset)
  • Custom Map Door Support (ymap / ytyp Hash Registration)
  • Built-in ~1770 Default RDR3 Door Hash Library
  • Door Converter Tool (Import from Other Scripts via UI)
  • Spooni’s doors are compatible with all maps’ doors, and Fixitfy’s doors are compatible with all maps’ doors.
  • Per-Door Lockpick Toggle & Law Alert Toggle
  • Persistent Door States (Auto-Saved to File)
  • Item Required System (Lockpick Item Check & Removal)
  • Multi Language Support (EN / DE /TR)
  • Framework Compatible (VORP / RSG)
  • Custom Notification System Integration
  • Performance Optimized & OneSync Ready
  • Premium Roleplay Experience
  • 7/24 Support

SCREENSHOOT








Preview

:heavy_dollar_sign: 35.99$ SCRIPT BUY IT FIXITFY ON TEBEX.IO

| Documents |

|----|----|
| Code is accessible | No |
| Subscription-based | No |
| Lines (approximately) | +10000 |
| Requirements | | gs_gizmo | | lockpick | |
| Support | Yes |

:books: OTHER SCRIPTS

:money_with_wings: PAID RELEASE
FX-Hookah
FX-Worker
FX-Nightclub
FX-Storerobbery
FX-Graverobbery
FX-Pets
FX-Love
FX-Hud
FX-Trade
FX-Craft
FX-Scale
FX-Pausemenu
FX-Marketplace
FX-Radialmenu + Duel System
FX-Notebook
FX-Store
FX-Notify Standalone
FX-Goldsearch
FX-Stash
FX-Moonshine
FX-Pedmenu
FX-Fishing
:free: FREE RELEASE
FX-Combatlog
FX-Guarmatp
FX-Animpos
FX-Idcard
FX-Teleport
FX-Channel
:house: MAP/MLO
Saint Denis Supreme Court
Saint Denis City Hall
Prop Castle
Guarma Bungalovs
Prop Houses 1
Prop Houses 2
Prop Houses 3
Moonshine Labs
Gang Hideouts
Tobacco Club
Blackwater Police Department
Valentine Sheriff Department
Strawberry Sheriff Department
Rhodes Sheriff Department
Blackwater Sheriff Department
Blackwater Dock

2 Likes

Wait, isn’t it just a copy of ox_doorlock with a different menu? :rofl: :rofl:

Do you think it looks similar? Also, all the features inside were requested by my customers. If you want proof, you can come directly to our Discord server and ask your question in the community channel. Don’t make me laugh… :rofl:

You’re so funny, mice like you could never badmouth Fixitfy’s content. The community knows who’s who…
If you want to know, I code the UIs from scratch in all my projects. If you want to take lessons, I can give you free lessons so you can witness how Fixitfy’s content is created from scratch.

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You little mouse, unfortunately you’ve been caught…