Of course, according to the likes and comments of the published script, of course it can be added because there is no point if it is not liked otherwise
Additionally, as a reminder, you can use the code snippet above to hide the HUD when the gallery is opened. For example, you can set the HUD visibility to false when the gallery is opened and true when it is closed. Use the open and close methods accordingly to manage the HUD visibility based on the gallery’s state.
I wonder if you can elaborate on the subject because this is impossible because armour has a single nativity and cannot be in conflict with optimisation, it just does not receive updates unless there is new data;
I encounter same problem, Everytime loaded in the server if gives 100% armor, It also duplicates the health percentage when damage,
ex. you have been shot by a gun and your health reduce to 70% armor also 70%, Also when you died and revive it gives you 100% armor. I think that’s he’s problem
The script published on GITHUB with the name “ALPHA HUD” has errors:
Does not load hud when server starts for new version of ESX
You must press the “ESC” key and open the configuration menu for the script to start
When driving, it generates a slight impulse and to turn the vehicle it makes sudden movements when turning to the right or left side. Just press the key one touch to advance and give impulses to the different sides.
The vehicle belt does not work.
The vehicle’s turn signals do not illuminate when going left or right.
When you get hurt or hit, he appears with a vest even though it is not purchased and overcomes the damage to health.
Can you help me make the hood complete, showing the server logo at the top, the number of players, the player number, the player’s money in the bank, cash, illegal items, and the job?