RegisterCommand('szclothing', function()
if not isDead then
ShowClothingUI()
end
end, false)
Citizen.CreateThread(function()
RegisterKeyMapping('szclothing', 'Toggle Clothing', 'keyboard', Config.NUI.DefultKey)
end)
For some reason with the masks if I add a extra for it to set it does it the opposite order for some reason. So if i set extra for hair to be 0 so no hair will stick through the mask it makes them bald when they take the mask off but keeps the hair when they put it on. Seems like everything else works the right way besides the mask?
I have an issue where, when I take off my top, my character’s body becomes invisible. Unfortunately, I don’t know how to fix it. I’ve already tried several solutions, but nothing has worked so far.