allow the use of required items to start a specific spawn code vehicle.
similar to how some vehicles can require a job to start… would be cool to see an item requirement as well. You already have this function with the doors creator script.
our usage ties to helicopters and planes. we have a pilots license item that players have in their inventory to even start said spawn code vehicles.
parked npc cars still are not locked what so ever. I have break owned vehicles windows turned off and i still have break windows for other cars turned on but the parked cars dont even do that they are just open.
It would be nice to be able to give the keys their own name or note. For the mechanic, for example, if it has many permanent keys from different players to identify them.
I have one small point of criticism. When you start the car, the engine is just suddenly on. It lacks the sound of starting the engine. Would be great if you could still change that.