🚪 [ESX/QBCore] Doors Creator - Easily create doors in-game

Update 1.5

  • Renamed doors table to doorscreator_doors to avoid other scripts incompatibilities
  • Renamed doors_buildings table to doorscreator_buildings to avoid other scripts incompatibilities

To keep the created doors, you only need to run this query in your database (or just to manually rename the tables mentioned above)

RENAME TABLE doors TO doorscreator_doors;
RENAME TABLE doors_buildings TO doorscreator_buildings;

Hi, he doesn’t have the resource for me

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Hello, what do you mean?

Doors are lock pickable can I can I call in a event to use a mini-game script?

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The file client/lockpick.lua can be edited, so you can add your minigame :+1:

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Really nice Script, but i have one suggestion:

It would be great if you can move the icon in all 3 Ways instead of only in Height and the X Coords :slight_smile:

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Possibility to add locks on steam: hex.
For example, adds 10 of your friends who are not in my gang / work.

Nice script, it’s very useful :blush:

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Thank you :+1:

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Update 1.5.5

  • Improved performance when having many doors
  • Added new doors models in the default doors models list
  • Fixed a bug that didn’t allow toggle the door lock when having the correct item and the wrong job
  • The bug about door icon blinking should be fixed
2 Likes

would be cool to add a feature where you get the option to trigger an alarm sound for specific doors or buildings when the door is lock picked and police job gets notified.

also wanted to say how easy and userfriendly this script is it was me want to cry tears of joy LOL youre a magician i swear.

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Update 1.5.7

  • Improved performance
  • Fixed the issue that could make the door lock load in too much time
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Great job :blush:

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Thank you :grin:

Update 1.6.0

  • Improved function to remove existing interaction points (prevents an error that makes the doors to stop working)
  • Added identifiers as a method to unlock doors

It’d be awesome to implement a gang feature for QBcore. So we can setup a gang MLO, and the persons would have to be part of the gang to get in. Like jobs but, gangs.

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Update 2.0

  • Improved the behaviour of registering/unregistering doors
  • Now it’s possible to edit the doors refresh time in cl_integrations.lua (even though I suggest to not change it)
  • Added vault doors, this feature will be useful for example in the pacific bank vault or similar
  • Now it’s possible to decide for each door if it can be lockpicked or not

Soon there will be an updated showcase video of the script

2 Likes

Hello,
would it be possible that you give a possibility for the automatic opening of doors, I think of these gates, which one can open only by driving against with a vehicle.
Is it possible to implement this?

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Hi, I’m not sure if that is something possible using gta 5 doors system